Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Help with AI on UMS?
Help with AI on UMS?
Aug 16 2021, 6:53 am
By: moletrap  

Aug 22 2021, 7:14 pm Luigi Post #21

In God I trust.

Quote from NudeRaider
Quote from Luigi
square Locations become very imprecise for units with high attack range.
you can improve that inaccuracy by using 2 (or even more) rectangle locations forming a "pixelated circle".

You're absolutely right, it is an improvement ^^



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

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[05:01 pm]
NudeRaider -- Vrael
Vrael shouted: because you perfectly guessed SEN's root password and we cant have that displayed all over the shoutbox
given Moose's post I don't think he had to guess. ^^
[04:53 pm]
NudeRaider -- lil-Inferno
lil-Inferno shouted: Nude why'd you delete my shout
why not? :awesome:
[04:26 pm]
Vrael -- because you perfectly guessed SEN's root password and we cant have that displayed all over the shoutbox
[03:58 pm]
lil-Inferno -- sadjfjkasdhfijsadhmfcjhsdajkvfmjadslkfhjsdkahf
[03:58 pm]
lil-Inferno -- Nude why'd you delete my shout
[03:35 pm]
NudeRaider -- never trust a statistic you haven't forged yourself
[04:37 am]
Ultraviolet -- 80% of statistics are made up on the spot
[08:05 pm]
Symmetry -- 50% of strings in starcraft are references
[2026-6-07. : 1:59 am]
RIVE -- Lots of fun little nods to different works of others in the cheats too.
[2026-6-06. : 5:17 pm]
Oh_Man -- so i was today years old wen i learned rebel yell starcraft mission is named after a billy idol song. makes me wonder wat other missions are named after songs
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Members Online: lil-Inferno, NudeRaider