Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Help with AI on UMS?
Help with AI on UMS?
Aug 16 2021, 6:53 am
By: moletrap  

Aug 22 2021, 7:14 pm Luigi Post #21

In God I trust.

Quote from NudeRaider
Quote from Luigi
square Locations become very imprecise for units with high attack range.
you can improve that inaccuracy by using 2 (or even more) rectangle locations forming a "pixelated circle".

You're absolutely right, it is an improvement ^^



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

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Oh_Man -- NudeRaider
NudeRaider shouted: time capsule? you don't talk to 90s kids outside of SEN?
non-sequitur harder daddy
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Symmetry -- Talk to people? Like in real life?
[03:07 pm]
NudeRaider -- time capsule? you don't talk to 90s kids outside of SEN?
[01:57 pm]
Oh_Man -- SEN is kinda like, a place wher u can be pretty much gauranteed u talking to a millenial, prob born around the early 1990s, its like a time capsule
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NudeRaider -- well he is calling himself weirdo...
[2026-9-30. : 3:25 am]
Symmetry -- the best part is that he perfectly summed up SEN's discord
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Ultraviolet -- WeirdoX4857
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Joined: Yesterday, 12:08 pm Last Active: Yesterday, 12:14 pm , truly a glorious 6 minutes.
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Ultraviolet -- :lol:
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Symmetry -- I'm doing my best, damn it
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Ultraviolet -- @:@
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