Good, I liked the fact that even in this first mission there was some kind of action. Shooting at zerglings standing idle was okay when we were first learning the game, not so much now...
I think I'll be addressing this strat at least partially, since my old triggers/notes seem to indicate that I wanted to nerf it. The AI should activate at the very least when you reach the disruptor
Wow, with HKs like these you don't really need that Torrasque at all. (I remember beating the stock version of that map with basically only the "hero" units, although the AI was running and I was gathering, so I made a few upgrades like +1/+1 at least to help them.
The cover art was inspired by the Helloween album art for "The Time of the Oath" album. When envisioning it I wanted not to be completely literal but both are table games and the "throwing the dice" for the fate of the galaxy seemed a cool enough image that I grabbed it and asked the artist to do it.
There are a couple of interesting things about this map mechanically, one of them being that Black produces units non-stop, as much as his mining rates and number of factories allow him to. I was going for a map where you have to use Zerg units' mobility to create opportunities, and I think I kinda succeeded in that, since the best way to win it is to abuse hydra speed and chip away at each corner without taking losses.
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic