Staredit Network > Forums > General StarCraft > Topic: MapCraft 2017 - Singleplayer Edition
MapCraft 2017 - Singleplayer Edition
Jul 14 2017, 9:18 pm
By: Pr0nogo  

Jul 14 2017, 9:18 pm Pr0nogo Post #1



MapCraft 2017 - Singleplayer Edition


Greetings map-making community! We - Jayborino, DeltronLive, and I - are looking to bring the Blizzard RTS communities together around our love for some good,
ol' fashioned single player content. If you're interested in participating, or want to learn more about the contest, you can find all the pertinent information in the
official Jayborino discord server!

Any questions/comments you may have should be asked in the discord server. It's a free-to-use program that can be run standalone or in your browser, so it should
be perfectly accessible to everyone. Thanks for your time, and if you're participating, good luck!


Post has been edited 1 time(s), last time on Aug 21 2017, 7:07 pm by Pr0nogo.




Jul 15 2017, 4:30 am Sato Post #2



Hope this contest gets some traction! Would love to see some new Brood War (or even WC3) stuff of good quality be pumped out in this day. :D



None.

Jul 16 2017, 2:02 am Butch Post #3

PROFESSIONAL MAP MAKER

Why singleplayer? Also I'd be down. Whats the general time frame for working on the map?



None.

Jul 16 2017, 4:54 am Pr0nogo Post #4



We're all new to running contests, and singleplayer maps are generally easier to judge and to produce, making the contest more feasible if it does in fact get off the ground. The judges also have a large amount of history with singleplayer content. There's nothing stopping us from running a multiplayer contest in the future, assuming the turnout is there.

Right now we're thinking the contest will last 2 months, and it'll probably begin shortly after the launch of remastered. SC1 submissions will be eligible regardless of which version of StarCraft (1.16.1 or 1.19+) they're designed for.

Post has been edited 1 time(s), last time on Jul 16 2017, 5:02 am by Pr0nogo.




Jul 16 2017, 7:28 pm LoveLess Post #5

Let me show you how to hump without making love.

Hm... So how does this work? You each play the entries or are you assigning a game to each judge?



None.

Jul 16 2017, 7:32 pm Pr0nogo Post #6



We all play the entries (Jay and Deltron will likely do videos of their playthroughs, maybe I'll do it as well just to be consistent) and we deliberate amongst ourselves. There's a chance that we include youtube-based polling but that has yet to be decided.




Aug 21 2017, 7:08 pm Pr0nogo Post #7



Contest is now live! Rules can be found in the discord linked in the OP.




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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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