Staredit Network > Forums > General StarCraft > Topic: MapCraft 2017 - Singleplayer Edition
MapCraft 2017 - Singleplayer Edition
Jul 14 2017, 9:18 pm
By: Pr0nogo  

Jul 14 2017, 9:18 pm Pr0nogo Post #1



MapCraft 2017 - Singleplayer Edition


Greetings map-making community! We - Jayborino, DeltronLive, and I - are looking to bring the Blizzard RTS communities together around our love for some good,
ol' fashioned single player content. If you're interested in participating, or want to learn more about the contest, you can find all the pertinent information in the
official Jayborino discord server!

Any questions/comments you may have should be asked in the discord server. It's a free-to-use program that can be run standalone or in your browser, so it should
be perfectly accessible to everyone. Thanks for your time, and if you're participating, good luck!


Post has been edited 1 time(s), last time on Aug 21 2017, 7:07 pm by Pr0nogo.




Jul 15 2017, 4:30 am Sato Post #2



Hope this contest gets some traction! Would love to see some new Brood War (or even WC3) stuff of good quality be pumped out in this day. :D



None.

Jul 16 2017, 2:02 am Butch Post #3

PROFESSIONAL MAP MAKER

Why singleplayer? Also I'd be down. Whats the general time frame for working on the map?



None.

Jul 16 2017, 4:54 am Pr0nogo Post #4



We're all new to running contests, and singleplayer maps are generally easier to judge and to produce, making the contest more feasible if it does in fact get off the ground. The judges also have a large amount of history with singleplayer content. There's nothing stopping us from running a multiplayer contest in the future, assuming the turnout is there.

Right now we're thinking the contest will last 2 months, and it'll probably begin shortly after the launch of remastered. SC1 submissions will be eligible regardless of which version of StarCraft (1.16.1 or 1.19+) they're designed for.

Post has been edited 1 time(s), last time on Jul 16 2017, 5:02 am by Pr0nogo.




Jul 16 2017, 7:28 pm LoveLess Post #5

Let me show you how to hump without making love.

Hm... So how does this work? You each play the entries or are you assigning a game to each judge?



None.

Jul 16 2017, 7:32 pm Pr0nogo Post #6



We all play the entries (Jay and Deltron will likely do videos of their playthroughs, maybe I'll do it as well just to be consistent) and we deliberate amongst ourselves. There's a chance that we include youtube-based polling but that has yet to be decided.




Aug 21 2017, 7:08 pm Pr0nogo Post #7



Contest is now live! Rules can be found in the discord linked in the OP.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Symmetry