Staredit Network > Forums > General StarCraft > Topic: What engine?
What engine?
Oct 10 2014, 1:29 am
By: SCRuler  

Oct 10 2014, 1:29 am SCRuler Post #1



This may be a stupid question but what engine is Starcraft built on?



None.

Oct 10 2014, 2:25 am O)FaRTy1billion[MM] Post #2

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If you're thinking of something like Unreal Engine or something, it's not made with any engine like that. It is loosely based on WarCraft 2, but that is all in-house.



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Oct 10 2014, 3:13 pm Zoan Post #3

Math + Physics + StarCraft = Zoan

What programming language is SC built on? My friend thought it was built on something that started with a t, I think. I can't remember exactly what he thought it might've been though lol.

Note I know nothing about programming and might sound like a total idiot asking this if this question doesn't make any sense.



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Oct 10 2014, 3:25 pm jjf28 Post #4

Cartography Artisan

I think it was built with C++, using direct X for windows graphics, they used a number of existing data types such as MoPaQ and smk. Was ported to Mac using carbon and reprogrammed graphics and networking code - Heinermann would know better/more specifics.

Post has been edited 1 time(s), last time on Oct 10 2014, 3:32 pm by jjf28.



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Oct 10 2014, 7:09 pm O)FaRTy1billion[MM] Post #5

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MPQ is also in-house. It just carried over from WarCraft. SMK (videos), WAV (sounds), and PCX (used for backgrounds and color tables) are probably the only non-in-house formats used (there are a few others, but their usage is very limited).



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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[11:10 pm]
NimoStar -- But Terran players did win the game against the bot. So it is conclusive, Terran OP ;)=
[11:09 pm]
NimoStar -- They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
[10:37 pm]
NudeRaider -- Vrael
Vrael shouted: wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
Well yes and no. The apm made him win the battle, but I'm not convinced a pro player can't account for that. He got caught with his pants down so it's not really representative of a prepared player. And the extra economy absolutely would've mattered if that push didn't almost immediately end the game.
[09:54 pm]
Symmetry -- rigged
[09:44 pm]
l)ark_ssj9kevin -- Wing 140 box 2 days in a row o_o
[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
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