Staredit Network > Forums > General StarCraft > Topic: What engine?
What engine?
Oct 10 2014, 1:29 am
By: SCRuler  

Oct 10 2014, 1:29 am SCRuler Post #1



This may be a stupid question but what engine is Starcraft built on?



None.

Oct 10 2014, 2:25 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

If you're thinking of something like Unreal Engine or something, it's not made with any engine like that. It is loosely based on WarCraft 2, but that is all in-house.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Oct 10 2014, 3:13 pm Zoan Post #3

Math + Physics + StarCraft = Zoan

What programming language is SC built on? My friend thought it was built on something that started with a t, I think. I can't remember exactly what he thought it might've been though lol.

Note I know nothing about programming and might sound like a total idiot asking this if this question doesn't make any sense.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Oct 10 2014, 3:25 pm jjf28 Post #4

Cartography Artisan

I think it was built with C++, using direct X for windows graphics, they used a number of existing data types such as MoPaQ and smk. Was ported to Mac using carbon and reprogrammed graphics and networking code - Heinermann would know better/more specifics.

Post has been edited 1 time(s), last time on Oct 10 2014, 3:32 pm by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Oct 10 2014, 7:09 pm O)FaRTy1billion[MM] Post #5

👻 👾 👽 💪

MPQ is also in-house. It just carried over from WarCraft. SMK (videos), WAV (sounds), and PCX (used for backgrounds and color tables) are probably the only non-in-house formats used (there are a few others, but their usage is very limited).



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:26 pm]
Vrael -- because you perfectly guessed SEN's root password and we cant have that displayed all over the shoutbox
[03:58 pm]
lil-Inferno -- sadjfjkasdhfijsadhmfcjhsdajkvfmjadslkfhjsdkahf
[03:58 pm]
lil-Inferno -- Nude why'd you delete my shout
[03:35 pm]
NudeRaider -- never trust a statistic you haven't forged yourself
[04:37 am]
Ultraviolet -- 80% of statistics are made up on the spot
[08:05 pm]
Symmetry -- 50% of strings in starcraft are references
[2026-6-07. : 1:59 am]
RIVE -- Lots of fun little nods to different works of others in the cheats too.
[2026-6-06. : 5:17 pm]
Oh_Man -- so i was today years old wen i learned rebel yell starcraft mission is named after a billy idol song. makes me wonder wat other missions are named after songs
[2026-6-04. : 3:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
Please log in to shout.


Members Online: Vrael, lil-Inferno