Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SC Vanilla Format?
SC Vanilla Format?
Jan 4 2008, 9:43 pm
By: minidude22  

Jan 4 2008, 9:43 pm minidude22 Post #1



In Scmdraft 2.0 Beta 0.8.0, I placed a location and there was a warning that said "Note, adding another location will prevent you from saving the map in SC Vanilla format." What does that mean?



None.

Jan 4 2008, 10:47 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

the first starcraft supported only ~64 locations (I dont know it exactly)
that means, that you cannot play the map with starcraft v.1.0 (starcraft without a patch)....

but everyone creates maps for current patch, I think.




Jan 5 2008, 2:13 am Riney Post #3

Thigh high affectionado

You cant buy SC for any version below 1.05 anyway xD



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Jan 5 2008, 2:44 am Fwop_ Post #4



Vanilla is the non-expansion to Starcraft. So the file extension for vanilla maps are .scm (not requiring Brood War to play).



None.

Jan 5 2008, 4:19 am minidude22 Post #5



thx yall



None.

Jan 5 2008, 12:08 pm Ahli Post #6

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

but the error message refers to the Starcraft v.1.04.
look into the changelog:
Quote
============================================
1.04 Changes to StarEdit (Map Editor)
============================================

- New save feature that identifies all 'enhanced' data in the scenario and
specifies which versions of Starcraft will be able to load the scenario.

- Addition of the comparing conditional 'exactly' for use in such triggers
as: ACCUMULATE, BRING, COMMAND, COUNTDOWN TIMER, DEATHS, ELAPSED TIME,
KILL, OPPONENTS, and SCORE.

- Increased number of Switches to 256.

- Increased number of usable locations to 254.

- Added the ability to specify 'Random' in the SET SWITCH trigger action.

- Added the ability to name switches.

- Added the ability to set Fog-of-War for multiple players simultaneously
by holding down Control or Shift.

- Added the ability to re-name any unit.

- New triggers:
a) ORDER UNIT (Move to, Patrol to, Attack to)
b) The ability to specify a quantity for the following actions:
CREATE UNIT, CREATE UNIT W/PROPERITIES,
MOVE UNIT, KILL UNITS AT LOCATION, REMOVE UNITS AT LOCATION.
c) PAUSE/UNPAUSE TIMER
d) MODIFY UNIT ENERGY
e) MODIFY HANGER COUNT
f) MODIFY UNIT HIT POINTS
g) GIVE UNITS TO PLAYER
h) MODIFY UNIT RESOURCES
I) MODIFY UNIT SHIELD POINTS
j) SET ALLIANCE STATUS
k) COMMENT TRIGGER
l) END IN DRAW
m) SET UNIT DEATHS

- You can now select locations obscured by other locations.

- Location operations are now undoable.

- You can now explicitly sort Conditions.

- You can remove all Map Revealers from a map (really!).

- The Unit and Hero Settings dialog has been enhanced.

A new StarEdit help file with info on these triggers and all the new
features in StarEdit can be downloaded from our web site (http://www.blizzard.com).
I'm not sure which version is on my starcraft disc and I'm to lazy to search it...
maybe I got 1.00. I only can remember that the staredit.exe used to crash very fast without patches.

There are 3 types of maps. *.scx, *.scm and *.scm :omfg:
*.scx is broodwar.
First *.scm is starcraft v.1.04 and above.
Second *.scm is starcraft v.1.03 and less.

All in all, you can ignore the message in scmdraft 2.




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