Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SC Vanilla Format?
SC Vanilla Format?
Jan 4 2008, 9:43 pm
By: minidude22  

Jan 4 2008, 9:43 pm minidude22 Post #1



In Scmdraft 2.0 Beta 0.8.0, I placed a location and there was a warning that said "Note, adding another location will prevent you from saving the map in SC Vanilla format." What does that mean?



None.

Jan 4 2008, 10:47 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

the first starcraft supported only ~64 locations (I dont know it exactly)
that means, that you cannot play the map with starcraft v.1.0 (starcraft without a patch)....

but everyone creates maps for current patch, I think.




Jan 5 2008, 2:13 am Riney Post #3

Thigh high affectionado

You cant buy SC for any version below 1.05 anyway xD



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Jan 5 2008, 2:44 am Fwop_ Post #4



Vanilla is the non-expansion to Starcraft. So the file extension for vanilla maps are .scm (not requiring Brood War to play).



None.

Jan 5 2008, 4:19 am minidude22 Post #5



thx yall



None.

Jan 5 2008, 12:08 pm Ahli Post #6

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

but the error message refers to the Starcraft v.1.04.
look into the changelog:
Quote
============================================
1.04 Changes to StarEdit (Map Editor)
============================================

- New save feature that identifies all 'enhanced' data in the scenario and
specifies which versions of Starcraft will be able to load the scenario.

- Addition of the comparing conditional 'exactly' for use in such triggers
as: ACCUMULATE, BRING, COMMAND, COUNTDOWN TIMER, DEATHS, ELAPSED TIME,
KILL, OPPONENTS, and SCORE.

- Increased number of Switches to 256.

- Increased number of usable locations to 254.

- Added the ability to specify 'Random' in the SET SWITCH trigger action.

- Added the ability to name switches.

- Added the ability to set Fog-of-War for multiple players simultaneously
by holding down Control or Shift.

- Added the ability to re-name any unit.

- New triggers:
a) ORDER UNIT (Move to, Patrol to, Attack to)
b) The ability to specify a quantity for the following actions:
CREATE UNIT, CREATE UNIT W/PROPERITIES,
MOVE UNIT, KILL UNITS AT LOCATION, REMOVE UNITS AT LOCATION.
c) PAUSE/UNPAUSE TIMER
d) MODIFY UNIT ENERGY
e) MODIFY HANGER COUNT
f) MODIFY UNIT HIT POINTS
g) GIVE UNITS TO PLAYER
h) MODIFY UNIT RESOURCES
I) MODIFY UNIT SHIELD POINTS
j) SET ALLIANCE STATUS
k) COMMENT TRIGGER
l) END IN DRAW
m) SET UNIT DEATHS

- You can now select locations obscured by other locations.

- Location operations are now undoable.

- You can now explicitly sort Conditions.

- You can remove all Map Revealers from a map (really!).

- The Unit and Hero Settings dialog has been enhanced.

A new StarEdit help file with info on these triggers and all the new
features in StarEdit can be downloaded from our web site (http://www.blizzard.com).
I'm not sure which version is on my starcraft disc and I'm to lazy to search it...
maybe I got 1.00. I only can remember that the staredit.exe used to crash very fast without patches.

There are 3 types of maps. *.scx, *.scm and *.scm :omfg:
*.scx is broodwar.
First *.scm is starcraft v.1.04 and above.
Second *.scm is starcraft v.1.03 and less.

All in all, you can ignore the message in scmdraft 2.




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[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
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