Staredit Network > Forums > SC2 General Discussion > Topic: The Story So Far....
The Story So Far....
Nov 25 2007, 9:41 pm
By: frazz  

Nov 25 2007, 9:41 pm frazz Post #1



New SC2 update!!!

Did anyone else think the cut scenes looked a little, well, worse? It seems like the higher pixelation revealed the lack of shading in some parts.




Edit: 0 mineral post for me. Yay!
Edit: That edit made it two minerals!



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Nov 26 2007, 12:53 pm Joshgt2 Post #2



Congrats on your 2 minerals that you got right there, lol. But on a topic related note. I didn't find that anything was bad with the new update except for the fact that it took forever for it to get to us... I can't wait like 3 weeks per update on this game... :-(



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Nov 26 2007, 5:33 pm Cnl.Fatso Post #3



I can. The less hyped I get, the better the game seems when it finally gets released.



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Nov 26 2007, 9:36 pm frazz Post #4



I think the feeling of getting a hyped game that is actually as good as the hype is very fulfilling. It's as if the world, for once, told you the truth.



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Nov 27 2007, 5:36 am Echo Post #5



The story so far is useless. It is just summarizing what happened in the current starcraft/brood war.



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Nov 27 2007, 2:03 pm BeDazed Post #6



It's just better actually playing the campaigns out. It gives better understanding to the starcraft universe.



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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