Staredit Network > Forums > Games > Topic: Having trouble logging into SC1
Having trouble logging into SC1
Nov 20 2010, 4:48 pm
By: Echo  

Nov 20 2010, 4:48 pm Echo Post #1



I've been stuck at "checking version....". I remember having this problem before when I changed my router, but I fixed it by looking it up online. I tried it again this time and it's not working. It's not only happening for SC1, but D2 too.



None.

Nov 22 2010, 4:01 am poison_us Post #2

Master has given Dobby a doctorate! Dobby is free!

Who still plays those games? I bet Blizzard was just like ":hurr: I wonder if someone will notice if we turn off B.Net for these old games :hurr:




Nov 22 2010, 4:02 am payne Post #3

:payne:

Quote from poison_us
Who still plays those games? I bet Blizzard was just like ":hurr: I wonder if someone will notice if we turn off B.Net for these old games :hurr:
I played sc1 tonight and I enjoyed the 2 hours I was online more than nearly most of my experience with Battle.net 2.0



None.

Nov 22 2010, 4:09 am Echo Post #4



I also have to mention that my internet is really stupid. It takes constant F5s to let me view websites or videos. When I want to play League of Legends, I have to F5 like crazy to log in too. The weird part is that when I'm playing a game, I don't lag at all. The only problem is accessing it.



None.

Nov 29 2010, 6:44 am adam2new Post #5



my guesses:
- firewall or router not configured
- virus on the computer

...
sorry for stating these (and for highly-likely not responding if u do reply or pm) :crazy:



None.

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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