Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Cat and Mouse!
Cat and Mouse!
Aug 28 2010, 11:30 pm
By: Pink-Rine  

Aug 28 2010, 11:30 pm Pink-Rine Post #1



Hello everybody I recently started playing StarCraft: BroodWar again after about 2 years of quitting. During which I started to code other games and such but that's not the point, the point is there are absolutely NO NEW MAPS!! I for one like new maps being a beta tester for Maps various people make and stuff but since I quit and started playing I noticed all the maps that are being hosted now a days are the exact same or just very close variations... So I was looking for a new Cat and Mouse out there and found about 3 new Cat and Mouse Maps! They were FANTASTIC! but as I stated before just variations, so I started to make maps I have some pretty basic ideas when it comes to a CnM Map but I would like other peoples output on things such as; What do you think normal Cat n Mice games are missing, any units you would like to see used in a new Cat n Mouse game?, And all that kinda stuff to help me improve my Cat n Mouse when I'm done making Alpha I'll post it when I'm done Beta and so on and so forth! Thanks a Ton!

Pink-Rine :D




None.

Aug 28 2010, 11:47 pm Aristocrat Post #2



There are two types of CnM players: "purists" who think that the very original CnM on iso terrain was the best, and "modernists" who believe that the awesomeness of a map varies directly with the number of bloated features it has.

All I can say is: you can't please everyone. Do whatever you think is good.



None.

Aug 28 2010, 11:53 pm Lethoth Post #3



Hey Pink-Rine,
I was a Cat n Mouse maker! I can help you with anything you want, just PM me and if we both are online you tell me and we go in b.net, and I can show you my CnM maps... people loves them, but I'm not making any more CnM for SC1 because I bought SC2 and I'm learning how to use the editor. Anyway, I still remember everything from SC1 mapmaking so feel free to ask me any questions :D
See ya



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Aug 28 2010, 11:57 pm UnholyUrine Post #4



I think a perfect balance between what Aristocrat described as "Purist" and "Modernist" would be best.

But no fucking square terrains... they suck.



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[11:38 pm]
Symmetry -- :wob:
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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