Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Recreate This Effect? (Finished?)
Recreate This Effect? (Finished?)
Jun 7 2010, 10:30 am
By: Liberty-Prime  

Jun 7 2010, 10:30 am Liberty-Prime Post #1



Ok, so, I want to recreate this effect with computers but I'm (almost) sure its impossible.

Attachments:
Need to recreate this..rep
Hits: 3 Size: 7.29kb

Post has been edited 1 time(s), last time on Jun 7 2010, 5:35 pm by Liberty-Prime.



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Jun 7 2010, 10:43 am Liberty-Prime Post #2



Here is a screen shot of the effect.

And another




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Jun 7 2010, 11:21 am Lanthanide Post #3



You mean you want to have an arbiter cast stasis on an archon? Why didn't you just say that.



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Jun 7 2010, 11:28 am Liberty-Prime Post #4



Quote from Lanthanide
You mean you want to have an arbiter cast stasis on an archon? Why didn't you just say that.
No, not that. This is a glitch. It makes an archon appear to have a stasis field around it after unfreezing. It can still move, attack, patrol and hold postion just like a normal archon.



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Jun 7 2010, 11:50 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Then how is the glitch done?




Jun 7 2010, 11:56 am Liberty-Prime Post #6



Quote from NudeRaider
Then how is the glitch done?
By casting stasis on the archon while it is just coming out of melding, the building timer bar on the unit is completely filled and the animation of the archon finishing is played at the beginning of the stasis. After the archon unfreezes it will still have the stasis field around it but it can act as a normal archon does.



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Jun 7 2010, 12:23 pm NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Casting stasis can be done pretty reliably, but I don't see how you can detect when the Archon is almost finished. So probably not possible to do that automatically.




Jun 7 2010, 12:26 pm Liberty-Prime Post #8



Quote from NudeRaider
Casting stasis can be done pretty reliably, but I don't see how you can detect when the Archon is almost finished. So probably not possible to do that automatically.
Well, you can detect losing high templars, set build time and provoke an arbiter to stasis, the problem is getting the 2 templars to combine. :unsure:



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Jun 7 2010, 12:41 pm NudeRaider Post #9

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Hm. True. That could work. However getting computers to meld could be a problem, as your other thread indicates. :P




Jun 7 2010, 1:07 pm Liberty-Prime Post #10



Hey it works for dark archons too. :awesome: But I still have the "melding" problem. :><:




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Jun 7 2010, 3:15 pm stickynote Post #11



New hero: Ice Cube.

You could try using a melee AI.
EDIT: Make sure they have enough psi to meld.



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Jun 7 2010, 3:21 pm Liberty-Prime Post #12



Quote from stickynote
New hero: Ice Cube.

You could try using a melee AI.
EDIT: Make sure they have enough psi to meld.
Yea, planing on an Ice Golem Unit, but all the Starcraft AIs are crap and I'm not going to play around with all the Brood War AIs just to find out nothing works. I could just do manual meld and let cpus do the rest. :|



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Jun 7 2010, 3:52 pm Jesusfreak Post #13



Holy molies, this is awesome! Do the archons act normally except for the stasis graphic?

Also, has anyone tried this with other units that morph/meld? (ie, doing it on guardians/devourers as they come out of their cocoons, casting it right as a drone is about to build a building, or making some other unit meld into some other unit in a mod, etc)



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Jun 7 2010, 3:54 pm Liberty-Prime Post #14



Quote from Jesusfreak
Holy molies, this is awesome! Do the archons act normally except for the stasis graphic?

Also, has anyone tried this with other units that morph/meld? (ie, doing it on guardians/devourers as they come out of their cocoons, casting it right as a drone is about to build a building, or making some other unit meld into some other unit in a mod, etc)
Yes it has been tested for the zerg morphs, sadly it does not work and yes the units act normally. Here is the map if you want to test this stuff out (It may be a little hard to time right)

Attachments:
test 3.scx
Hits: 1 Size: 38.52kb



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Jun 7 2010, 4:01 pm Sacrieur Post #15

Still Napping

Just make the player meld them.



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Jun 7 2010, 4:14 pm Liberty-Prime Post #16



Quote from Liberty-Prime
I could just do manual meld and let cpus do the rest. :|
Quote from Sacrieur
Just make the player meld them.
Thats probably what I'll end up doing.



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Jun 7 2010, 4:54 pm CecilSunkure Post #17



When you create an archon via triggers it goes through the animation that is the exact same as "being done melded". Could you just cast stasis right after the archon is created, and have it hit at the desired moment in the animation?



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Jun 7 2010, 4:55 pm Liberty-Prime Post #18



Quote from CecilSunkure
When you create an archon via triggers it goes through the animation that is the exact same as "being done melded". Could you just cast stasis right after the archon is created, and have it hit at the desired moment in the animation?
Doesn't work, believe me, i would love for it to be that easy.



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Jun 7 2010, 5:22 pm Liberty-Prime Post #19



Here it is! This should work for you, it does for me.

Edit: This will do 2 stasis's.
Edit 2: it will take a little more than 40 game seconds to create the Ice Golem after starting the meld.

Attachments:
Ice Golem Concept Map.scm
Hits: 7 Size: 40.83kb

Post has been edited 2 time(s), last time on Jun 7 2010, 11:05 pm by Liberty-Prime.



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Jun 7 2010, 6:17 pm CecilSunkure Post #20



Quote from Liberty-Prime
Quote from CecilSunkure
When you create an archon via triggers it goes through the animation that is the exact same as "being done melded". Could you just cast stasis right after the archon is created, and have it hit at the desired moment in the animation?
Doesn't work, believe me, i would love for it to be that easy.
Actually, it will work it if works how you originally described it. The only reason it wouldn't work is if you don't actually know why it works, and only know how to make it work.



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