Staredit Network > Forums > SC2 Melee
SC2 Melee
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Moderators: Administrators, Global Moderators
Pages: < 1 2 3 4 >

Topic Replies Views Starter / Time Last Post

Counters to Cheese and Rushes
 it gets sooo ANNOYING
8 6805 May 29 2010, 4:49 am
Cheese
Aug 20 2010, 11:42 pm
Amadi

This is why you dont 6pool
 CUZ I HAS ECONOMIES
2 4514 Aug 19 2010, 6:22 pm
Fisty
Aug 20 2010, 9:31 pm
Vi3t-X

Scrap Station (2)
 
10 7653 May 18 2010, 12:27 am
Forsaken Archer
Aug 20 2010, 2:07 pm
Forsaken Archer

How To Always Win 3v3 (Or at least a lot)
 by HuskyStarcraft
8 8461 May 25 2010, 5:12 am
ImagoDeo
Aug 15 2010, 4:59 am
rayNimagi

League (New)
 Since the system changed...
13 8865 May 22 2010, 2:57 pm
ImagoDeo
Aug 14 2010, 4:01 am
close.ads

FUN WITH BRONZE
 2V2 BRONZE REPLAYS
6 6632 Jun 1 2010, 10:22 am
Demented Shaman
Aug 6 2010, 2:05 pm
Joshgt2

(4) Reef
 
10 9786 Jul 23 2010, 10:49 am
Syphon
Aug 5 2010, 12:18 am
Syphon

Standard Zerg Mindset and Build Order
 
19 13826 May 16 2010, 1:04 am
AngerIsAGift
Aug 1 2010, 6:52 pm
Sand Wraith

First melee map
 Don't have a name for it yet.
13 9058 Jul 26 2010, 8:57 am
Alzarath
Jul 27 2010, 5:02 pm
ImagoDeo

Hard Protoss counters for...
 
13 9597 May 15 2010, 4:47 pm
ImagoDeo
Jul 26 2010, 6:55 pm
ImagoDeo

Zerg rush tut
 Very fast & effective
12 7571 May 16 2010, 6:57 pm
PunWisp
Jul 26 2010, 4:47 pm
Vi3t-X

(2)Lagoon
 
3 5679 Jul 24 2010, 10:57 pm
ImagoDeo
Jul 25 2010, 7:46 pm
ImagoDeo

(4)The Great Divide
 2v2
3 5569 Jul 23 2010, 6:26 pm
ImagoDeo
Jul 23 2010, 11:50 pm
ImagoDeo

(2) Boathouse
 
15 11716 Jul 4 2010, 2:21 pm
Syphon
Jul 12 2010, 1:10 am
13Stallion

(2) The Shallows
 
8 7987 Jul 2 2010, 4:45 pm
Syphon
Jul 2 2010, 11:43 pm
JaBoK

(4) Confederacy
 
7 7630 Jul 1 2010, 5:29 pm
Syphon
Jul 2 2010, 5:40 pm
UnholyUrine

(4) City Center
 
5 5900 Jul 1 2010, 12:18 am
Syphon
Jul 2 2010, 5:39 pm
UnholyUrine

(2)Shrine
 
10 7355 Jun 29 2010, 6:09 pm
ImagoDeo
Jul 1 2010, 7:38 pm
Syphon

(3) Effluvia
 
4 6797 Jun 29 2010, 1:55 pm
Syphon
Jun 30 2010, 3:59 pm
ImagoDeo

(2) Derelict
 
9 9205 Jun 27 2010, 6:49 am
Syphon
Jun 29 2010, 8:56 am
Syphon

(2) Geneta
 My First Custom SC2 Melee Map
1 5053 Jun 27 2010, 7:31 am
JaBoK
Jun 28 2010, 7:16 am
UnholyUrine

PvZ
 
4 6436 Jun 3 2010, 1:53 am
Centreri
Jun 24 2010, 2:16 am
JaBoK

Countering Map Control
 How to stop opponents from gaining map control
8 6534 Jun 6 2010, 5:26 pm
rayNimagi
Jun 23 2010, 4:57 pm
JaBoK

NEW MAP!...Battle Royale!
 an interesting new team 3v3 map
38 20561 Jun 6 2010, 9:22 pm
180shotblock
Jun 21 2010, 11:22 pm
180shotblock

(2)Raven Hole
 first sc2 melee :o
13 8504 Jun 13 2010, 3:32 am
UnholyUrine
Jun 17 2010, 3:15 am
UnholyUrine

(2) Ride of the Valkyries (Attempt at remake)
 
2 6147 May 31 2010, 5:44 pm
JaBoK
Jun 7 2010, 7:34 am
Demented Shaman

What do you do when...
 
4 5641 May 25 2010, 1:39 am
Forsaken Archer
Jun 4 2010, 3:10 pm
ImagoDeo

How to win FFA
 
19 10568 Apr 26 2010, 6:27 pm
Forsaken Archer
May 30 2010, 5:36 am
Centreri

2v2 T+P
 Was T+Z
13 9752 Apr 29 2010, 3:41 am
ImagoDeo
May 29 2010, 1:47 am
ImagoDeo

League
 
46 22854 Apr 27 2010, 7:06 am
ejac1337
May 28 2010, 8:20 pm
Syphon

Pages: < 1 2 3 4 >

Members in this forum: None.

[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
Please log in to shout.


Members Online: l)ark_ssj9kevin, DarkenedFantasies