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SC1 Mapping Tools
SC1 Mapping Tools
Discussion and assistance with map making tools.
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This subforum technical issules...
 ...or is it only me who has similar problem?
1 4098 Feb 19 2010, 7:08 pm
Wormer
Feb 19 2010, 7:14 pm
Devourer

Need ideas for a program
 
9 7036 Feb 16 2010, 10:00 pm
Oo.DaMeiN.oO
Feb 18 2010, 6:03 pm
DevliN

Need help with draft again
 
6 6109 Feb 16 2010, 10:21 pm
Gigins
Feb 17 2010, 8:58 pm
NudeRaider

SCMDraft - Space Crash
 What and why the heck?
4 5971 Jul 29 2009, 2:12 pm
Devourer
Feb 11 2010, 8:06 pm
Dem0n

Forum Online
 Finally
11 6627 Feb 8 2010, 4:05 pm
Devourer
Feb 8 2010, 10:49 pm
ClansAreForGays

Starforge:Ultimate
 
85 1264983 Aug 18 2009, 4:01 am
Heimdal
Dec 21 2009, 8:16 pm
NudeRaider

Map editors for Macs?
 Hm..
6 10662 Aug 13 2009, 8:11 pm
RexyRex
Aug 18 2009, 7:05 am
Heimdal

Final call for scmdraft
 
331 121992 Feb 27 2009, 10:47 pm
Suicidal Insanity
Aug 18 2009, 2:38 am
Vrael

PROEdit / SCMIE source
 
4 6679 Aug 11 2009, 11:51 pm
Clokr_
Aug 15 2009, 11:25 am
Clokr_

what editor do you use?
 
7 7282 Aug 12 2009, 2:44 am
iwgohan
Aug 12 2009, 7:32 pm
Pyro682

MiniMap Picture
 
1 5379 Aug 5 2009, 8:41 am
iwgohan
Aug 5 2009, 8:45 am
Excalibur

Staredit
 
2 4983 Jul 31 2009, 10:08 pm
KingPredator
Aug 1 2009, 12:21 am
FatalException

Problem with Xtra Editor.
 
3 10467 Jul 28 2009, 7:07 am
FeaReD_x
Jul 28 2009, 12:48 pm
Chubacca

SCM Draft Crashing...
 Fixing this problem
12 7829 Jul 24 2009, 1:27 am
mAdnAyze
Jul 27 2009, 4:16 am
rockz

Korean Mapping Programs Don't Run
 
9 7408 Jul 21 2009, 2:18 pm
Zhuinden
Jul 22 2009, 11:24 pm
Falkoner

Ruby Wrappers for Trigedit generation
 
7 8771 Jun 6 2009, 7:54 pm
flagitious
Jun 23 2009, 3:34 pm
flagitious

Trigger Sorter
 Trigger Filter.exe
29 18041 Jun 17 2009, 5:48 am
Vrael
Jun 22 2009, 4:39 am
Vrael

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[08:35 pm]
Ultraviolet -- :wob:
[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
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