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Death-Table-Addon EUPs
Giving byte-wise control to the people! |
61 |
32757 |
May 17 2014, 8:12 am
jjf28 |
Mar 16 2015, 3:58 am o0SkiPz0o |
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Guaranteed Way to crash maphackers
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5 |
6139 |
Jan 25 2014, 10:14 pm sethmachine |
Mar 15 2015, 4:29 am o0SkiPz0o |
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The Practical Guide to EUPs
Take your maps to new heights! |
24 |
19898 |
Sep 13 2014, 3:53 pm
jjf28 |
Feb 24 2015, 7:14 pm
jjf28 |
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[EUDA] Current Player trick.
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0 |
4179 |
Feb 14 2015, 2:56 am trgk |
Feb 14 2015, 2:56 am trgk |
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[EUD] Self-modifying Trigger
Real time trigger modification |
24 |
17727 |
Jan 22 2014, 2:00 pm trgk |
Oct 17 2014, 2:48 am trgk |
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EUDs Demystified
Possibilities and Limitations |
19 |
10706 |
Sep 19 2014, 7:15 am sigsaucy2 |
Sep 27 2014, 5:19 am sigsaucy |
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P9-12 Movement
They can move!!!!!!!!!!!!!! |
4 |
5270 |
Aug 27 2014, 10:20 pm sigsaucy |
Aug 28 2014, 2:32 am sigsaucy |
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What to do with Executable Code
Exploring Options... |
30 |
19333 |
Aug 2 2014, 5:50 pm
jjf28 |
Aug 8 2014, 7:43 pm
Cinolt |
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Method for creating any extended unit!
(I hope.) |
17 |
16379 |
Jan 29 2013, 7:19 pm
Biophysicist |
Jul 17 2014, 5:31 pm
jjf28 |
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Writing to SC's memory with extended units!
Aka neoEUDs. |
187 |
92410 |
Aug 7 2012, 3:17 am
Biophysicist |
Jul 17 2014, 4:56 pm
Cinolt |
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Detecting Keys Pressed (EUDs)
Took forever.... |
130 |
61550 |
Feb 21 2009, 2:27 am
Morphling |
May 26 2014, 4:55 pm
O)FaRTy1billion[MM] |
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Memory Editing Expansions
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0 |
4367 |
May 6 2014, 7:03 am
jjf28 |
May 6 2014, 7:03 am
jjf28 |
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Viability of Map-Mods and Possibilites
Creative potential of mapmods |
14 |
10331 |
Apr 26 2014, 7:39 am
Sand Wraith |
May 1 2014, 8:02 pm
Sand Wraith |
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[EUD]Inserting custom grp to a map
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4 |
9423 |
Apr 3 2014, 10:37 am TataraKogasa |
Apr 5 2014, 7:26 pm iCCup.xboi209 |
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Digital System Design
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1 |
4680 |
Apr 2 2014, 9:34 pm
Cinolt |
Apr 3 2014, 8:24 am trgk |
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New Naruto Map in progress
Moved in SC1 Map Production |
29 |
16278 |
Feb 4 2014, 11:24 am Stranger |
Mar 14 2014, 11:50 pm Stranger |
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Fixing Frozen Computer Units
Frozen Computer Unit does not burrow or attack |
9 |
5999 |
Jan 2 2014, 1:07 pm ArcticCerebrate |
Jan 4 2014, 8:09 pm ArcticCerebrate |
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Cross-platform player colors (Windows XP/7)
138 is the only solid black for player colors |
29 |
18925 |
Dec 13 2012, 4:30 am
Azrael |
Dec 19 2013, 11:47 am
Azrael |
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Predicting Extended Unit Properties
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22 |
12538 |
Oct 1 2013, 9:41 pm
jjf28 |
Oct 2 2013, 11:59 pm
jjf28 |
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[EUD] Big String Table [Theory]
Display Big Text? |
4 |
5269 |
Oct 1 2013, 7:40 am trgk |
Oct 1 2013, 4:37 pm
Cinolt |
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text overlapping code
find out how to use it |
26 |
16211 |
Dec 31 2008, 10:43 am Ar3sgice |
Sep 3 2013, 7:51 pm
Leeroy_Jenkins |
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Siege Dyne 3
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0 |
3463 |
Jul 17 2013, 9:52 pm
LoveLess |
Jul 17 2013, 9:52 pm
LoveLess |
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Using User-Selected Race for Settings
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3 |
5032 |
Jul 7 2013, 10:45 pm
l)ark_ssj9kevin |
Jul 8 2013, 3:48 am
jjf28 |
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Good Titles for Map?
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4 |
4584 |
Jul 7 2013, 11:53 am
MetalGear |
Jul 7 2013, 9:17 pm
MetalGear |
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Generating Save Files
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5 |
5595 |
May 23 2013, 10:57 am
Kaias |
May 26 2013, 8:05 pm
Heinermann |
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SCMD2 Text Trigger Commenting
Unlimited Text Trigger Comments |
7 |
6230 |
May 11 2013, 2:50 pm
Moose |
May 12 2013, 2:44 pm
Moose |
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Hyper trigger question
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8 |
5872 |
Mar 22 2013, 12:09 am The_Master |
Mar 22 2013, 7:06 pm
Lanthanide |
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Extented Units - in Game Unit ID List
To make a list of the addresses we can use |
3 |
4845 |
Feb 26 2013, 5:32 pm Tank_7 |
Feb 27 2013, 8:20 pm Tank_7 |
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Text-based Menu Systems
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55 |
21299 |
Dec 10 2012, 6:09 am
MetalGear |
Feb 25 2013, 8:34 pm
Jack |
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A&O
Pre-re-post re-vision re-conceptualization :hurr: |
12 |
6502 |
Jan 10 2012, 5:39 pm
The Starport |
Dec 3 2012, 2:32 pm
Oh_Man |