jjf28
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Super Smash Bros: Brawl - Final Destination
Nintendo Wii Recreation, Needs Ideas Please |
21 | 10491 | Jan 23 2010, 7:26 pm atto |
Apr 16 2010, 7:52 am atto |
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"Logical" Map Project
Puzzle Game |
13 | 6762 | Apr 10 2010, 3:59 am SkLoped |
Apr 14 2010, 5:22 am SkLoped |
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Bright Shadows
A Clan Dyne Production |
31 | 15162 | Jan 23 2010, 3:53 pm LoveLess |
Apr 12 2010, 5:45 am Oh_Man |
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Dungeon-Master's D&D
With this extended RPG system yall want! |
39 | 19417 | Dec 17 2009, 3:24 am Dungeon-Master |
Apr 8 2010, 4:19 pm Dungeon-Master |
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Tales of Antiga Prime:
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6 | 5236 | Apr 5 2010, 3:03 am Aristocrat |
Apr 7 2010, 12:53 pm New-Guy |
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Impossible Adaptation
Some experimental levels |
8 | 6534 | Nov 16 2009, 11:01 pm payne |
Apr 5 2010, 6:06 am payne |
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Diplomacy Fantasia
Diplomacy set in a fantasy world |
19 | 11899 | Mar 4 2010, 11:51 pm Queen-Gambit |
Apr 5 2010, 6:04 am Queen-Gambit |
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Cataclysm
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40 | 23647 | Jan 6 2009, 5:48 am Fwop_ |
Apr 3 2010, 10:49 pm Kaias |
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Life of a Citizen
..and you though Racoon City V.URMOM was original. |
5 | 4603 | Mar 21 2010, 3:16 am Randy.G |
Mar 28 2010, 3:37 am EzTerix |
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Zombie Panic! *Version 1.0.1 is available!*
Production thread |
23 | 13377 | Jan 15 2010, 3:38 am Cayden |
Mar 21 2010, 2:57 pm Cayden |
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Planar Realms
A Final Fantasy style RPG |
14 | 7156 | Mar 18 2010, 1:35 am Chia-Tyrant |
Mar 19 2010, 8:12 pm Chia-Tyrant |
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Felicia Defense
Clan Map Producers Production |
2 | 3254 | Mar 17 2010, 1:02 am MinigameEast |
Mar 17 2010, 5:20 am DevliN |
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Destruction - First Contact
New Beta Posted |
52 | 25008 | Aug 24 2009, 11:42 pm Marine |
Mar 14 2010, 1:44 am Marine |
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Seeking Testers and Defense Advice!
For my current project: Martian Defense |
3 | 3248 | Mar 3 2010, 5:54 am Palathism |
Mar 4 2010, 7:52 am UnholyUrine |
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Conquest
Excalibur, Dark_Marine, Darkling |
40 | 19247 | Feb 6 2009, 11:48 am Excalibur |
Mar 2 2010, 2:50 am exelsisxax |
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HoI: Battle for Arrakis
Require Testers. |
7 | 5000 | Feb 18 2010, 3:51 pm newBorn |
Feb 22 2010, 5:59 pm newBorn |
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Diablo 1
just a few K triggers |
96 | 44436 | May 31 2008, 7:11 pm Ahli |
Feb 22 2010, 1:41 pm Ahli |
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Gateway Destroyers
Should be done soon |
1 | 3891 | Feb 16 2010, 2:42 am Vrael |
Feb 22 2010, 12:21 am PoisonHunter |
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Mercury
Gig's Zombie map |
105 | 33960 | Jan 25 2010, 7:34 am Gigins |
Feb 20 2010, 12:27 am Gigins |
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ZvT Training by Stone
1v1 desti non-cheating trigger driven comp |
10 | 6676 | Sep 29 2009, 11:45 am laffo16 |
Feb 18 2010, 12:32 am newton2ii |
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A map called Wonder
Developer Diary |
118 | 50745 | Jan 29 2009, 7:44 am qPirateKing |
Feb 16 2010, 7:32 pm -BW-Map_God |
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Dodge the Spikes IV
Welcome to the arena from Hell |
8 | 5556 | Dec 28 2009, 1:10 am Sacrieur |
Feb 12 2010, 7:47 pm payne |
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Cat and Mouse: The Lost Serum
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14 | 7897 | Jan 20 2010, 6:59 am LooKe |
Feb 7 2010, 12:58 am atto |
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apos' bound maker!
The perfect bound maker |
0 | 3790 | Feb 6 2010, 9:28 pm Apos |
Feb 6 2010, 9:28 pm Apos |
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The Hunters vGod
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2 | 3138 | Feb 6 2010, 12:43 am Cinolt |
Feb 6 2010, 4:39 am ImagoDeo |
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Project Hybrid 2.0
RPG/Adventure Map |
6 | 4633 | Jan 31 2010, 1:02 pm ShadowDancer |
Feb 1 2010, 8:31 am ShadowDancer |
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Vulticro!
An amazing AI that I made |
6 | 5067 | Jan 30 2010, 8:06 pm Apos |
Jan 30 2010, 10:16 pm Apos |
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Upgraded New Version Custom Hero Wars*
New Map, some of the same ideas |
12 | 7265 | Jan 21 2010, 10:19 pm Newb |
Jan 27 2010, 1:04 am Newb |
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Speed Tennis
Slope Extrapolation |
22 | 10838 | Dec 20 2009, 1:27 am Cinolt |
Jan 24 2010, 6:12 pm TiKels |
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Division of Heroes
BETA TESTING!!! |
42 | 18903 | Nov 18 2009, 4:06 am MetalGear |
Jan 23 2010, 4:46 am MetalGear |
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new 
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
O)FaRTy1billion[MM]