Staredit Network > Forums > SC1 Map Production > Topic: apos' bound maker!
apos' bound maker!
Feb 6 2010, 9:28 pm
By: Apos  

Feb 6 2010, 9:28 pm Apos Post #1

I order you to forgive yourself!


Apos' Bound Maker
This is a map that I started this summer. I had played a couple maps were I could make bounds but they were limited so I decided to make my own. You can decide how your explosions goes, you can set the speed, you can make more than one bound at a time.


SPECIFICATIONS
  • Players
    1-4 (Best with more than one)
  • Map Tileset
    Jungle World
  • Map Size
    128x128


STORYLINE/INTRODUCTION
You make bounds like a real pro!


FEATURES
  • You siege tanks to set the explosions.
  • The bounds layout are already made for you.
  • You are limited to your imagination.
  • You can set 9 different explosions at different times.
  • You control everything using the civilians (The powerups are named so you can know what everything does.)
  • Player 1-3 works close to perfect.


DETAILS (for RPGs and the like)
  • Characters
    •Zergling

  • Weapons
    •Explosions

  • Items
    •Skills

  • Spells
    •None


SCREENSHOTS/DEMO

This is how obstacle one looks like.


This is how obstacle two looks like.


This is how obstacle three looks like.


This is how obstacle four looks like.


This is how obstacle five looks like.


This is how it looks like when you unsiege a tank to put an explosion.


PROGRESS
  • IDEAS (100%)
  • TERRAIN (100% (I may change the picture))
  • UNIT PLACEMENT (70%)
  • TRIGGERS (60%)

You can download the map here: apos' Bound Maker
Note: You need to click the Download button (The mouse won't change.)

UPDATES
  • 00/00/0000 (Date of last change)
    There were no updates so far.


Made with the Map Production template.

Post has been edited 1 time(s), last time on Feb 6 2010, 9:34 pm by apos.




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[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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