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Post #94990 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94982 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94975 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94969 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94965 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94959 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94957 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94951 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94948 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94943 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94937 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94932 in Topic Speed Mafia 3.5: Inundation in Forum Null
Post #94874 in Topic Speed Mafia III: Consternation in Forum Null
Post #94871 in Topic Speed Mafia III: Consternation in Forum Null
Post #94869 in Topic Speed Mafia III: Consternation in Forum Null
Post #94862 in Topic Speed Mafia III: Consternation in Forum Null
Post #94855 in Topic Speed Mafia III: Consternation in Forum Null
Post #94850 in Topic Reindeer Breeding in Forum SC1 Map Showcase
Post #94841 in Topic Speed Mafia III: Consternation in Forum Null
Post #94819 in Topic Speed Mafia III: Consternation in Forum Null
Post #94810 in Topic Speed Mafia III: Consternation in Forum Null
Post #94807 in Topic Speed Mafia III: Consternation in Forum Null
Post #94801 in Topic Speed Mafia III: Consternation in Forum Null
Post #94790 in Topic Funny/Retarded Personal Incidents in Forum Null
Post #94789 in Topic Speed Mafia III: Consternation in Forum Null
Post #94657 in Topic Funny/Retarded Personal Incidents in Forum Null
Post #94653 in Topic Funny/Retarded Personal Incidents in Forum Null
Post #94651 in Topic Funny/Retarded Personal Incidents in Forum Null
Post #94650 in Topic Speed Mafia III: Consternation in Forum Null

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[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[2026-7-13. : 7:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
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