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Post #166115 in Topic Post your PIX Pt2. in Forum Null
Post #166114 in Topic Update in progress in Forum Staredit Network
Post #166000 in Topic Pylon Power Mishap in Forum General StarCraft
Post #165933 in Topic Where do you live? in Forum Null
Post #165771 in Topic Where do you live? in Forum Null
Post #165764 in Topic Where do you live? in Forum Null
Post #165761 in Topic Removed in Forum Games
Post #165760 in Topic Your Weight? in Forum Null
Post #165688 in Topic Removed in Forum Games
Post #165664 in Topic Removed in Forum Games
Post #165652 in Topic Post your PIX Pt2. in Forum Null
Post #165648 in Topic Post your PIX Pt2. in Forum Null
Post #165626 in Topic Another New PC in Forum Technology & Computers
Post #165472 in Topic Your sexuality? in Forum Null
Post #165449 in Topic Post your PIX Pt2. in Forum Null
Post #165436 in Topic Post your PIX Pt2. in Forum Null
Post #165375 in Topic Update in progress in Forum Staredit Network
Post #165371 in Topic Update in progress in Forum Staredit Network
Post #165295 in Topic Update in progress in Forum Staredit Network
Post #165292 in Topic Another New PC in Forum Technology & Computers
Post #165244 in Topic Removed in Forum Games
Post #165242 in Topic Another New PC in Forum Technology & Computers
Post #164989 in Topic Removed in Forum Games
Post #164980 in Topic Update in progress in Forum Staredit Network
Post #164831 in Topic Removed in Forum Games
Post #164820 in Topic Removed in Forum Games

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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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