Staredit Network > Forums > SC1 Map Showcase > Topic: Temple Siege v1
Temple Siege v1
Jul 10 2008, 8:31 am
By: ClansAreForGays
Pages: < 1 « 14 15 16 17 18140 >
 

Sep 28 2008, 2:05 am Echo Post #301



I found a bug today. My side started spawning x2 units in the beginning of game which gave the other team a huge advantage. Also, I find it that lurkers that are not invincible is pretty gay. Whoever kills it gets like 30+ exp and a civ. And for the bug, I'm not sure if this is because of it but the units chosen were Warrior, Archer, Mutant, and Summoner.



None.

Sep 28 2008, 2:10 am Vi3t-X Post #302



If you suck enough, NOT TO KILL THE GUY, he deserves the reward.



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Sep 28 2008, 3:55 am InsolubleFluff Post #303



are you sure you wernt partnered up with a noob and he upgraded spawns?
Also you get exp for DA...
you get exp for Lings....
you get exp for infesteds...
you get exp for ultralisks...
you get exp for science vessels...
you get exp for SCV's...
you get exp for a hell of a lot of things, for killing a lurker, that's pretty good, especially since they're really overpowered and to kil them is near impossible?



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Sep 29 2008, 10:05 am Flying_Fish Post #304



Hey i have a whole heap of different vers i have downloaded over time, there's multiple copy's of some vers, are some of these fake?

Also, loving temple siege so much, best map i've played in ages :)
I was up until 5 am last night playing it with friends!



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Sep 29 2008, 11:46 am Vi3t-X Post #305



Half of them are hax!



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Sep 29 2008, 4:08 pm InsolubleFluff Post #306



I just play 1.4M now :P



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Sep 30 2008, 12:59 am UnholyUrine Post #307



Quote
Also, loving temple siege so much, best map i've played in ages
I was up until 5 am last night playing it with friends!

<3

Quote
I just play 1.4M now

</3

I want to know what Moose did to my map >:C .. If it is better.. I would use it XD ... seriously..



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Sep 30 2008, 1:25 am Moose Post #308

meme

The complete change list has been available for quite some time.




Sep 30 2008, 2:16 am Oyen Post #309



As long as mech's 2nd form is still awesomely fast, I'd play your version moose. I think I may have already played it once with you.....



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Sep 30 2008, 4:10 am ClansAreForGays Post #310



Shroomz is convinced the 1.4 mech is rigged. He thinks rine should be able to 1v1 against all my modes at the same time.




Sep 30 2008, 4:17 am Oyen Post #311



Ya, shroomz tells me all the time about mech being sooooo rigged. :rolleyes:
I found out about 5 minutes ago just how difficult it is to kill a skilled Light mage with mech. Every time I got close, it used templar-spamming ability. And when I tried tanking it from afar, it used templar ability to become invulnerable just in time.
I think a "rigged" mech would be able to handle light mage. :bleh:



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Sep 30 2008, 4:59 am ClansAreForGays Post #312



How were u actualy having trouble against LM with mech? mech is the most anti-LM unit. just 25 him to death. And the lv1 actually does have a cooldown for you to time it to.




Sep 30 2008, 5:08 am InsolubleFluff Post #313



Medic is pretty anti LM also, I enjoyed that battle haha :P
I think mech is a tad strong, but without a doubt not the hardest of units to kill.



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Sep 30 2008, 5:22 am Oyen Post #314



Quote from ClansAreForGays
How were u actualy having trouble against LM with mech? mech is the most anti-LM unit. just 25 him to death. And the lv1 actually does have a cooldown for you to time it to.
Really? Hm. I thought he was still invincible while those temp deaths kept popping up after the spell wore off. :><:



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Sep 30 2008, 5:26 am InsolubleFluff Post #315



Nope, often the best thing to do is run near the LM forcing him to cast that, but running away without getting trapped, then as those deaths occur, do something like lurkers, or something that is almost guaranteed to one kill him, alternatively you can be a mech or a medic or something with a good range and just shoot the light mage whilst cooling down or whilst he's trying to get near you to cast, for medic however, this is only really effective until Reavers come into play and tear the house up, but if you have your healing spell, that shouldn't make too much an impact...



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Sep 30 2008, 12:12 pm Moose Post #316

meme

Killing LM is all in the timing. Once I found out how to do it, I stopped complaining about LM's L1 completely. :P




Sep 30 2008, 4:30 pm Flying_Fish Post #317



HAHAH! I find if funny that your all talking about Shroomz! He's one of the guys I'm up with every night playing with! :D
Yea he does complain a lot about certain units being rigged. lol.

Also, i do think the mech is a little bit rigged, it just gets insanely powerful so fast if you just pour all your civs/money into weapon upgrades and get some health and a lil bit of armour.



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Sep 30 2008, 4:34 pm ClansAreForGays Post #318



Quote from Flying_Fish
Hey i have a whole heap of different vers i have downloaded over time, there's multiple copy's of some vers, are some of these fake?

Also, loving temple siege so much, best map i've played in ages :)
I was up until 5 am last night playing it with friends!
the second and fourth ones are the only real ones.




Sep 30 2008, 4:39 pm Oyen Post #319



Quote from Flying_Fish
HAHAH! I find if funny that your all talking about Shroomz! He's one of the guys I'm up with every night playing with! :D
Yea he does complain a lot about certain units being rigged. lol.

Also, i do think the mech is a little bit rigged, it just gets insanely powerful so fast if you just pour all your civs/money into weapon upgrades and get some health and a lil bit of armour.

Eh, I never put money into weapons after the first civ. I usually put them into mana/spells and occasionally hp.



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Sep 30 2008, 7:46 pm Moose Post #320

meme

Quote from ClansAreForGays
Quote from Flying_Fish
Hey i have a whole heap of different vers i have downloaded over time, there's multiple copy's of some vers, are some of these fake?

Also, loving temple siege so much, best map i've played in ages :)
I was up until 5 am last night playing it with friends!
the second and fourth ones are the only real ones.
I always hosted 1.2 with the underscores.




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[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
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