Staredit Network > Forums > Null > Topic: Staredit startup music
Staredit startup music
Sep 21 2008, 1:04 am
By: skilzorz  

Sep 21 2008, 1:04 am skilzorz Post #1



Anyone know where I could get an mp3 or wav of the startup music\sound for the Staredit map editor?

Thanks!



None.

Sep 21 2008, 1:07 am Test Post #2



I'll upload it for you. It will be here in a few minutes:
http://machost.exofire.net/staredit.mp3

Well that took a little longer than expected. I can't get rid of that small scratch in the middle of it. If you have any audio editing tools you could probably edit that out somehow.

Post has been edited 1 time(s), last time on Sep 21 2008, 1:42 am by Test.



None.

Sep 21 2008, 1:55 am skilzorz Post #3



Thanks very much. Any idea where this comes from? I can't recall hearing it in the original Starcraft.



None.

Sep 21 2008, 1:56 am Test Post #4



StarEdit.app

Blizzard probably just made this sound up specifically for StarEdit, and not used for anything else.



None.

Sep 21 2008, 2:02 am skilzorz Post #5



Oh, I hate to say, but I believe this is the wrong sound file. This is for mapedit, no? I meant the one for the extra editor example filename "SC X-tra Editor Alternative.exe". Also, I can download these files, no? I can play them in my browser (as a quicktime plugin) but downloading them seems to yield an empty mp3.

Also, this is just a curiosity of mine, please don't badger yourself too much over this.

Thanks again



None.

Sep 21 2008, 2:34 am Test Post #6



This is the correct sound file for the editor you originally asked for. I don't have windows, so I can't get that one.



None.

Sep 21 2008, 12:32 pm skilzorz Post #7



Anyone know how to get the sound file off the extra edit application, as mentioned above?



None.

Sep 21 2008, 12:52 pm Symmetry Post #8

Dungeon Master

Doesn't x-tra editor use the .wav used by the xel'naga temple (when you click on it)? If that's the case, I'll get it out of the mpq for you.



:voy: :jaff: :voy: :jaff:

Sep 21 2008, 1:48 pm Fisty Post #9



Quote from name:Killer_Kow
Doesn't x-tra editor use the .wav used by the xel'naga temple (when you click on it)? If that's the case, I'll get it out of the mpq for you.
Yeah it does. Personally I liked the original better.



None.

Sep 21 2008, 4:28 pm skilzorz Post #10



That is indeed the correct wav, although it doesn't seem to be located in the standard sound pack for broodwar\starcraft.



None.

Sep 21 2008, 8:26 pm Symmetry Post #11

Dungeon Master

Here.

Attachments:
utmwht00.wav
Hits: 4 Size: 472.13kb



:voy: :jaff: :voy: :jaff:

Sep 21 2008, 9:46 pm skilzorz Post #12



Thanks very much!



None.

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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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