Staredit Network > Forums > Modding Discussion > Topic: Mac FireGraft
Mac FireGraft
Aug 31 2007, 2:08 pm
By: Nai  

Aug 31 2007, 2:08 pm Nai Post #1



Once more people on a mac come and they see this it can get moving very fast.

What I need: I need to find the memory offsets of the different parts of things like buttons, stim time, etc.
I will need some help so if you are willing please post here.



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Sep 1 2007, 6:21 pm Twitch Post #2



Good job nai keep up the good work :D.



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Sep 1 2007, 7:35 pm Nai Post #3



It's IanMM xXIanXx Nai any of those.
Thanks everyone.
It would be really helpful if DoA ever went on msn.



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Sep 4 2007, 4:13 am Nai Post #4



I am glad to say I changed the image that the stim pack uses to a move button.



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Sep 7 2007, 10:41 pm Lakai Post #5



nice job on doing this your doing alot for the mac community



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Sep 10 2007, 11:52 pm Nai Post #6



Thank you and I try to help.



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Sep 13 2007, 5:17 am Lord_Jeremy Post #7



heh, yeah the stupid memory offsets are always the problem >.<



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Sep 13 2007, 8:28 am _Spongy Post #8



Luckly ian, Felino is teh back. So your tester is in the room again. :D



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Sep 14 2007, 3:29 am Nai Post #9



Yes I've been busy so not much work on it right now. I will have some time this weekend.



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Sep 15 2007, 4:26 am Matt Burch Post #10



Okay, I downloaded The Cheat, and am playing around with it and starcraft. When I dump the memory, it doesn't load. How long is it suppose to take? What do you want me to do after I dump the memory? I may be online tomorrow, unless I'm out skateboarding. Catch me on msn if you can.



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Sep 15 2007, 7:19 pm Nai Post #11



Ok HexEdit is the only program that seems to work with the dump.



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Sep 15 2007, 7:38 pm Matt Burch Post #12



So, I load starcraft. Load a game, open "The Cheat" and select starcraft. SElect Dump Memory, then wait until it loads and open it in hexedit?



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Sep 15 2007, 9:03 pm Nai Post #13



Yes that's starcrafts whole memory. I am tinkering with starcrafts memory right now tryng to make the mins that the scv's give always be a different number.



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Sep 16 2007, 1:58 am Matt Burch Post #14



Hmm, I guess I will have to just play with it. When I get internet back (october) I will do just that. So, what help do you need? Or are you just messing around for a bit more before you actually need some help?



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Sep 16 2007, 2:37 am Nai Post #15



I need some help from DoA for spects but he's not on.
I'm messing some but I'm trying to find the correct addresses for things.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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