Staredit Network > Forums > Clan CheF > Topic: Warhammer 40,000 IV
Warhammer 40,000 IV
Aug 16 2008, 6:45 pm
By: Filleinconnue  

Aug 16 2008, 6:45 pm Filleinconnue Post #1



:crazy: Well, as most of you know I've been burning through the Warhammer 40,000 CheF series pretty Quick.
Now Warhammer 40,000 IV is up on the Drawing Board

Any Ideas? Cool Thoughts on the Warhammer Series?
- Tell Me
- Test with Me

Warhammer 40,000 IV is a City Scape Map with a configuration of 256x256.
So, go nuts on Ideas - Mall? Rivers? Mountain City? Let's Hear those Ideas Damnit!



- Thinking About Making it a Story-Line Map (up to you, the players)

Post has been edited 2 time(s), last time on Aug 16 2008, 7:56 pm by Filleinconnue.



None.

Aug 16 2008, 7:00 pm Echo Post #2



Ha, I thought you had it all set up already. Maybe instead of going into caves, you can go to roof tops or inside buildings.



None.

Aug 16 2008, 7:54 pm LegacyWeapon Post #3



MAKE AN ELEVATOR!



None.

Aug 26 2008, 3:45 am Vi3t-X Post #4



Moar Territories.
Moar Units.
Diversify the Terrain maybe?



None.

Aug 31 2008, 6:28 pm Echo Post #5



You should probably add a story mode so you get units by triggers and such, but not so much of a story so everyone has a chance to win.



None.

Nov 23 2008, 9:04 pm Doodle77 Post #6



Quote from LegacyWeapon
MAKE AN ELEVATOR!
DO A BARREL ROLL!



None.

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[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
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