Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Killing units for a player...
Killing units for a player...
Aug 13 2008, 11:42 pm
By: Cheathunta  

Aug 13 2008, 11:42 pm Cheathunta Post #1



I was wondering how to kill units for a player if he isnt there.



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Aug 13 2008, 11:43 pm Falkoner Post #2



Put the triggers for another player :P Also, units shouldn't appear when preplaced unless the player is there, and if you use Current Player, and put the triggers under the player, they won't make units for that player when he is gone, since they won't run.



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Aug 14 2008, 12:17 am Cheathunta Post #3



I see. Thank Falk :D



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[04:32 pm]
lil-Inferno -- "I think they doubled these limits. (not dimensions)" -NudeRaider
[2026-7-30. : 7:12 am]
NudeRaider -- cwinowich
cwinowich shouted: guys does anyone know, what is the max unit limit on extended now ?
don't quote me on it, but I think they doubled these limits. (not dimensions)
[2026-7-30. : 7:10 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: these guys may as well be pissing in the wind
sounds liberating
[2026-7-30. : 4:43 am]
cwinowich -- i cant quite remember, and cant find it anywhere, 2400 or something? idk
[2026-7-30. : 4:43 am]
cwinowich -- guys does anyone know, what is the max unit limit on extended now ?
[2026-7-30. : 2:47 am]
Ultraviolet -- these guys may as well be pissing in the wind
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Vrael -- 1
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NudeRaider -- too much text. i cant tell which one yuo want removed. tell me 1, 2 or 3 for the one you want to keep.
[2026-7-29. : 3:16 am]
Symmetry -- that is a serious crime
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O)FaRTy1billion[MM] -- right to jail
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