Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: sc map need help
sc map need help
Aug 4 2008, 3:38 am
By: lkblaze  

Aug 4 2008, 3:38 am lkblaze Post #1



is there anyway to make more locations, says i cant make anymore im using scvdraft2 anyother programs that might have a way to make more locations? Anyone know why there is a max?



None.

Aug 4 2008, 3:42 am Kaias Post #2



You can't make more locations. There is such a low limit because Blizzard is retarded.

There are tricks for saving locations, though. Reusing/recycling locations, burrowed units and elevation difference being of the most prominent.

Also this belongs in UMS Assistance.



None.

Aug 4 2008, 3:45 am lkblaze Post #3



im moving a large number of builing in one base to another on the other side of the map and i want the buildings to reamin in same set up so im useing a location for each 3 by 4 area in the 2 bases
i tired useing 1 location for the base but that only brings 1 building with the trigger move unit at location to another location



None.

Aug 4 2008, 4:04 am Kaias Post #4



Try placing an observer at the center of where each 3x2 location would be in both areas
Then using one 3x2 location center on an observer in the first base, and center another 3x2 location on an observer in the second base. Move all buildings from the first 3x2 to the second 3x2 location and give the observer in each base to a different player. That way the next time you center on an observer it will center on the next place. Thus you'd copy this trigger as many times as there are 3x2 places you want to switch buildings.

Just make sure you place the observers in the same order on both sides.



None.

Aug 4 2008, 8:10 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Kaias
You can't make more locations. There is such a low limit because Blizzard is retarded.
That may look like it from today's perspective, but Blizzard really isn't.
10 years ago games had to be programmed very efficient and nobody could have thought what new worlds would emerge from this powerful tool they gave us: Triggers.
It was like a revolution back then. And today still many games come with simple terrain/doodad editors and nothing more.




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