RP Trigger
Aug 2 2008, 5:51 pm
By: Kaias  

Aug 2 2008, 5:51 pm Kaias Post #1



I'm just wondering if someone has made an artificial in game trigger creator for something like an RP or something like it. For instance, you get a limited amount of triggers you can build and have specific actions, conditions you are allowed to set and correlate, with respective location setting. Its hard to describe.

I'm guessing that someone has, but if it hasn't been done I'd want to make it (although I wouldn't want to make an RP, maybe someone could spare an RP template of some sort)

Post has been edited 1 time(s), last time on Aug 2 2008, 6:00 pm by Kaias.



None.

Aug 2 2008, 6:00 pm Cheathunta Post #2



Im making an RP. Heres a Template.

Attachments:
RP_-_Template.scx
Hits: 3 Size: 156.71kb



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Aug 3 2008, 3:03 pm The_z0r Post #3



Quote from Kaias
I'm just wondering if someone has made an artificial in game trigger creator for something like an RP or something like it. For instance, you get a limited amount of triggers you can build and have specific actions, conditions you are allowed to set and correlate, with respective location setting. Its hard to describe.

I'm guessing that someone has, but if it hasn't been done I'd want to make it (although I wouldn't want to make an RP, maybe someone could spare an RP template of some sort)
There are a number of RP maps out there. I'm not sure if they support "artificial triggers" past a teleporter. If you think about it, they don't really have much to work with.



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Aug 3 2008, 4:49 pm Falkoner Post #4



My Movie Contest map will have lotsa things like this :P



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Aug 4 2008, 5:24 pm The_z0r Post #5



Quote
I'm guessing that someone has
I've never seen a map that's done this before. You should go ahead and do it just because of rarity, if it's even been made before.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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