Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Carriers without interceptors
Carriers without interceptors
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Aug 2 2008, 2:59 am
By: LordOfFreedom  

Aug 2 2008, 2:59 am LordOfFreedom Post #1



I tried searching the wiki and the forums, but I couldn't find a solution there.

A while back I was playing this map where you had a spell that "created" (or moved) interceptors without carriers. When you cast the spell, a lot of interceptors are made around your character and begin attacking enemy units. I also saw another map where there were a group of interceptors, without a carrier nearby, holding still. I lost both maps since then, but I want to know how to do that so I can implement it in a map I'm currently making. Does anyone know how to do this? My only guess would be to move interceptors to location and use that 'junkyard dog' AI, but I haven't been able to test that yet. Does anyone know?



None.

Aug 2 2008, 3:16 am Demented Shaman Post #2



http://www.staredit.net/topic/3812/
http://www.staredit.net/topic/2382/
http://www.staredit.net/?p=tutorials&tut=78
http://www.staredit.net/maplantis/index.php?sid=a2fa784437;topic=1696



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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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