Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: creating a nuke w/triggers
creating a nuke w/triggers
Jul 28 2008, 9:19 pm
By: hdogg86  

Jul 28 2008, 9:19 pm hdogg86 Post #1



after googling and searching, and wiki-ing i am starting to believe this is impossible.

i need to give a nuclear silo to a human player somewhere thru midgame,
i also need that player to get a nuke in this silo by building something in another building :unsure: ... is this possible?



None.

Jul 28 2008, 9:24 pm Kaias Post #2



No



None.

Jul 28 2008, 9:48 pm hdogg86 Post #3



is it possible to bypass the silo altogether and create a nuclear strike at a location without using a computer? :><:



None.

Jul 28 2008, 9:53 pm Magicide Post #4

Sleeping wolves wake hungry.

No.

But doesn't the "Modify unit hangar amount" work on silos too?

Hmm.




Jul 28 2008, 9:56 pm Vi3t-X Post #5



I'm not sure on that, but I beleive you can use custom AI Triggers to build nukes.



None.

Jul 28 2008, 11:10 pm stickynote Post #6



Quote from name:Lurka
No.

But doesn't the "Modify unit hangar amount" work on silos too?

Hmm.

Try that first. If it doesn't work, there is an AI script that tells the computer to nuke a location, and I'm assuming that's what you would use the nuke for.
This ai script does not make the computer build a nuke, just tells it to nuke a location.



None.

Jul 28 2008, 11:13 pm hdogg86 Post #7



okay, well hangar count wont work(ive tried it), but in any case, it seems the only way to get a nuke without a computer is the old fashioned way :(...

unless, is it possible to run AI for player 11?



None.

Jul 28 2008, 11:44 pm Kaias Post #8



No, You can't run triggers for 9-12 so you can't give them AI's



None.

Jul 29 2008, 12:01 am Riney Post #9

Thigh high affectionado

Quote from Kaias
No, You can't run triggers for 9-12 so you can't give them AI's

ACtually there are SOME you can run, just not AI.



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Jul 29 2008, 12:07 am Ultraviolet Post #10

We do a little trolling

Quote from name:Dark_Marine
Quote from Kaias
No, You can't run triggers for 9-12 so you can't give them AI's

ACtually there are SOME you can run, just not AI.

He's talking about the players that it activates for. It you set a trigger to run for P9-12 it will never run.



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Jul 29 2008, 12:11 am The_z0r Post #11



There is an AI script that fills a computer's nuclear silo with nukes. Someone made an experimental map with it (if only I had kept it). If you can extract the Terrain campaign mission "Ground Zero" and look at it, you'll find out the AI script.

But, you can't use a computer, so, I guess it won't matter...



None.

Jul 29 2008, 5:42 am Falkoner Post #12



I answered this question 4 days ago, in this topic, two AI scripts will make a computer fill silos. But it seems you can't use a computer so that won't help, and since you can't create units via triggers that cannot be placed in staredit, you can't create the nuke, the most you can do is preplace them and give them to the player, although you may have problems with that as well, as nukes cannot be moved via triggers, only ordered.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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