Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Freezing Dropships
Freezing Dropships
Jul 27 2008, 2:13 pm
By: Oh_Man  

Jul 28 2008, 12:02 pm Symmetry Post #21

Dungeon Master

Quote from Falkoner
You can also just constantly move it there, but IMO that sometimes looks slightly unprofessional(slightly) so what I like to do is have a location around the area the unit should be in, that is larger than it, and then if the unit isn't in the smaller location, but is in the bigger one, I deselect the unit by giving it to another player then back, then I order it back, I usually also add another "just in case" location that simply moves them back if they somehow manage to get past the second location.

The most efficient way is probably a system that uses a single inverted location the exact size of the dropship. If the dropship even moves a single pixel, a trigger would instantly move it back.



:voy: :jaff: :voy: :jaff:

Jul 28 2008, 5:15 pm Falkoner Post #22



Quote
You can use an inverted location exactly the size of the dropship to detect when it moves even a pixel

:P



None.

Jul 28 2008, 10:04 pm Symmetry Post #23

Dungeon Master

Missed that post >>



:voy: :jaff: :voy: :jaff:

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Symmetry -- scmscx I think is the largest DB available. scrmaps is new.
[03:19 am]
Hacksaw222 -- are those sites you mentioned more popular for downloading?
[03:18 am]
Hacksaw222 -- thanks
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Symmetry -- or upload to scmscx.com or scrmaps.com
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Symmetry -- you could also start a thread and attach the map
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Symmetry -- click Starcraft 1 files at the top, then find the upload button on the left. It doesn't work for every map tho
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Hacksaw222 -- how do you upload maps to staredit?
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Apos -- I used to rent SC64 at my local video club
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tokatta007 -- I love my everdrive. Was really cool to test the coop mod on there. Just wish I can polish this last bug! >:(
[2026-8-27. : 2:26 am]
Symmetry -- I really need to get an everdrive. and a TV that doesn't suck for my n64
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