Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: detecting patches
detecting patches
Jul 22 2008, 6:07 pm
By: I)eathBringer  

Jul 22 2008, 6:07 pm I)eathBringer Post #1



I'm making a map where you have to do some glitches to win (like the map "can you do tricks").
I want to detect what patch is installed when you are playing and i think a way is to make a trigger for each patch with different conditions using EUDs so if a trigger runs the game remove the glitches that aren't possible to pass.
I've tried detecting map dimensions or the screen position on the map at the initialization of the map but work only for 1.15.0-2.
What EUD can I use?



None.

Jul 22 2008, 6:10 pm O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

Hmm. Well, you'd have to find something entirely unique to that patch... I think 1.15 shifted a ton of stuff. 1.15.1 and .2 didn't seem to change (much) in the data table that EUDs read. You could read some .dat entry, those are always the same data unless on a mod.



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[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[2026-9-22. : 8:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
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