Staredit Network > Forums > Modding Projects > Topic: Eternal Duel: Earth vs Mars
Eternal Duel: Earth vs Mars
May 12 2008, 9:13 pm
By: Lord Jafud
Pages: < 1 « 2 3 4
 

Jun 8 2008, 5:38 pm Polaris Post #61



Quote from Impeached
Any progress on this?
I think he completely finished the mod. But, I might be wrong. He just said that he would have it done by the old June 6th deadline, and since its past the original deadline, I assume its done.



If anything cool is ever going on Skype me up under the name "blarghle"

Jun 8 2008, 9:24 pm Lord Jafud Post #62



I could have done it if I hadn't too much work. Nearly nothing was done this week.

Now I have some free time. So it will be finished very soon!! Just some more testing and polishing.



None.

Jun 9 2008, 3:01 am Vi3t-X Post #63



Any plans on using zerg for whatever reason?



None.

Jun 9 2008, 8:51 pm Lord Jafud Post #64



Yes, they are being replaced with an special faction. They will be the only ones capable to build infantry, ground vehicles, and choose their side ingame.



None.

Jun 21 2008, 3:13 pm Lord Jafud Post #65



Finally...
Eternal Duel Released: http://www.staredit.net/files/515/



None.

Jun 21 2008, 4:01 pm Polaris Post #66



Quote from Lord Jafud
Finally...
Eternal Duel Released: http://www.staredit.net/files/515/
"Hell, its about time!"



If anything cool is ever going on Skype me up under the name "blarghle"

Jun 24 2008, 11:32 am Vi3t-X Post #67



Is it more epic?



None.

Jul 4 2008, 10:45 am ATG Post #68



I played it, and it's really nice, though I think it needs still some balancing.But don't worry.There are a lot of imba mods as far as I know ;).



None.

Jul 7 2008, 4:30 am HailFire Post #69



Neutral faction can't build supply depots. :crazy:

Bug (at least I hope it is) that forces Neutral players to pick a faction in order to play. Fixplzkthx.



None.

Oct 31 2008, 11:28 pm Hercanic Post #70

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

*Bump*

I hadn't played this mod yet. Downloading now, but finding the link was a pain. The first post ought to be edited with the link.




Options
Pages: < 1 « 2 3 4
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:13 pm]
Vrael -- pee poo sibling
[07:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
Please log in to shout.


Members Online: Dem0n, Symmetry