Optical flare
Jun 28 2008, 5:35 am
By: GDubz  

Jun 28 2008, 5:35 am GDubz Post #1



how do you trigger optical flare?



None.

Jun 28 2008, 5:40 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

Normally I'd say check the wiki, but I can't get that to work.

Medics will automatically blind anyone with over 81 current HP, if they have enough energy, are in range, and have optical flare researched.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jun 28 2008, 5:41 am DT_Battlekruser Post #3



http://www.staredit.net/maplantis/index.php?wiki=95

Quote
Optical Flare
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This spell is used by the Medic. It costs 75 energy by default.
The targeted unit will gain the "Blind" status, which reduces the unit's vision radius to a minimum. Blind also removes the "Detector" ability of the unit.
This effect can only be canceled with the Medic's Restoration ability.

Computer Use
For the computer to cast optical flare on an enemy unit, the unit must have at least 81 hit points, including protoss shield points. Attacking the Medic or running a Melee AI Script for the computer player controlling the Medic will cause the computer to use the spell more aggressively.




None.

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[02:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[02:41 am]
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[02:38 am]
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[02:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[02:37 am]
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[02:22 am]
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[01:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
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