Trigger("Player 1"){
Conditions:
Always();
Actions:
Move Location("Current Player", "Zerg Zergling", "Anywhere", "Pixle Size Location");
Move Unit("Player 9", "Zerg Zergling", 1, "Comp Ling", "Pixle Size Location");
Preserve Trigger();
Comment("1");
}
//-----------------------------------------------------------------//
Trigger("Player 1"){
Conditions:
Bring("Player 9", "Zerg Zergling", "Pixle Size Location", At least, 1);
Deaths("Current Player", "Zerg Zergling", Exactly, 1);
Actions:
Set Deaths("Current Player", "Zerg Zergling", Set To, 0);
Preserve Trigger();
Comment("2");
Display Text Message(Always Display, "Burrowed");
}
//-----------------------------------------------------------------//
Trigger("Player 1"){
Conditions:
Bring("Player 9", "Zerg Zergling", "Pixle Size Location", Exactly, 0);
Deaths("Current Player", "Zerg Zergling", Exactly, 0);
Actions:
Set Deaths("Current Player", "Zerg Zergling", Set To, 1);
Preserve Trigger();
Comment("3");
Display Text Message(Always Display, "Unburrowed");
}
//-----------------------------------------------------------------//
Trigger("Player 1"){
Conditions:
Bring("Player 9", "Zerg Zergling", "Comp Ling", Exactly, 0);
Actions:
Move Unit("Player 9", "Zerg Zergling", All, "Anywhere", "Comp Ling");
Preserve Trigger();
Comment("4");
}
None.