Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: End in defeat help
End in defeat help
Jun 19 2008, 7:55 pm
By: Cheathunta  

Jun 19 2008, 7:55 pm Cheathunta Post #1



How do i make it so that when a player has no more buildings left, he loses?



None.

Jun 19 2008, 8:17 pm Morphling Post #2



Trigger("WhoEver")
Conditions:
Command("Current Player", "Buildings", At most, 0);

Actions:
Defeat();



None.

Jun 19 2008, 9:27 pm Kaias Post #3



The trigger you are looking for is one of the 3 default triggers in loading up a new map.
If you just think about the trigger logically, you should be able to figure out it would work.



None.

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lil-Inferno -- "I think they doubled these limits. (not dimensions)" -NudeRaider
[2026-7-30. : 7:12 am]
NudeRaider -- cwinowich
cwinowich shouted: guys does anyone know, what is the max unit limit on extended now ?
don't quote me on it, but I think they doubled these limits. (not dimensions)
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cwinowich -- i cant quite remember, and cant find it anywhere, 2400 or something? idk
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cwinowich -- guys does anyone know, what is the max unit limit on extended now ?
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Ultraviolet -- these guys may as well be pissing in the wind
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