Staredit Network > Forums > SC1 Terrain > Topic: Badlands ramp
Badlands ramp
Jun 5 2008, 3:33 am
By: Twitch  

Jun 5 2008, 3:33 am Twitch Post #1



Well I thought I would try a bit of badlands work.Here is what I got.

So yeah tell me how I did.(I bet I suck at terrain :P)



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Jun 5 2008, 3:40 am stickynote Post #2



Alright, I don't think I've ever seen short structure ramps for low structure. I'm not going to say you suck, because you did say you were only fiddling around with badlands. Maybe those blocks can be removed, but, it can otherwise be easily covered up with sprites.



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Jun 5 2008, 4:54 am Falkoner Post #3



So, basically you took the mini-temple blend and tried to make ramps for it? From what I can see, it looks fine, a little too blocky for my liking though, it might be impossible to fix that though.



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Jun 5 2008, 5:05 pm Zergblender Post #4



I've done those ramps alot, there's a slight bit you can cover up some blocks, but you'll never get rid of them.



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Jun 5 2008, 5:53 pm New-Guy Post #5



I think the best way to cover it would be with sprites. But that's a really good blend.



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Jun 8 2008, 5:46 am ATG Post #6



When I saw I told myself "Thats like a giant stepped on it! LOL" but it really looks nice.I don't think this could beecome better blended in any place.



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Jun 8 2008, 6:05 am JaBoK Post #7



IMO, instead of trying for no height, try half height, so basically take the standard thing and move everything one square horizontally, and then blend it, so that it's shorter but not totally short. You might be able to get something like that, that isn't blocky



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Jun 23 2008, 3:53 am Twitch Post #8



I can probably fix the ramp a bit ,but can someone give me a better side piece?I was trying to find a better one and failed =[.



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Jun 23 2008, 2:04 pm Axii Post #9



It looks good in some places, A little blocky here and there, but overall Fine, Thou Looks a tad weird with little to no height.



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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