x8 speed
Jun 2 2008, 7:03 am
By: lilneo  

Jun 4 2008, 6:37 am MNeox Post #21



Quote from O)FaRTy1billion[MM]
Yes, I did make it. And I used deep magic. :P
This was on april 1st >< duh!



None.

Jun 4 2008, 12:58 pm Clokr_ Post #22



Because he wanted to confuse everybody, but adding new trigger actions is not so hard :P



?????

Jun 4 2008, 1:09 pm O)FaRTy1billion[MM] Post #23

👻 👾 👽 💪

I should actually just clean a few bits up and release it as I add more.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 4 2008, 4:24 pm Twitch Post #24



Quote from O)FaRTy1billion[MM]
I should actually just clean a few bits up and release it as I add more.
Please do lord farty =].



None.

Jun 5 2008, 1:38 am MNeox Post #25



Quote from Clokr_
Because he wanted to confuse everybody, but adding new trigger actions is not so hard :P
So it was real?



None.

Jun 5 2008, 1:43 am Doodle77 Post #26



Quote from Twitch
Quote from O)FaRTy1billion[MM]
I should actually just clean a few bits up and release it as I add more.
Please do lord farty =].
The problem is that you 1. have to use a plugin (loaded with MPQDraft) for every map and 2. the triggers are ungodly hard to edit atm.



None.

Jun 5 2008, 2:01 am Clokr_ Post #27



Quote from MNeox
Quote from Clokr_
Because he wanted to confuse everybody, but adding new trigger actions is not so hard :P
So it was real?

Yeah, of course. I once made a program which added a new trigger action to edit the game palette :P



?????

Jun 5 2008, 6:41 pm O)FaRTy1billion[MM] Post #28

👻 👾 👽 💪

Quote from Doodle77
Quote from Twitch
Quote from O)FaRTy1billion[MM]
I should actually just clean a few bits up and release it as I add more.
Please do lord farty =].
The problem is that you 1. have to use a plugin (loaded with MPQDraft) for every map and 2. the triggers are ungodly hard to edit atm.
1. I can put it in EXE form. xC
2. I started an editor, but it was before I started the plugin... so the formats are not really compatable. And it isn't that hard... you just need to know how to use a hexeditor. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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