Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Can i change text color using Staredit
Can i change text color using Staredit
May 25 2008, 9:38 pm
By: Cheathunta  

May 27 2008, 11:31 pm NudeRaider Post #21

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Well, "no" for original Staredit only. But using the color list you can copy the characters working as color tags into your map.
But its derivates X-tra Editor and Fartyedit (which are actually mods for Staredit) already provide that.
I recommend you use ScmDraft as it is the best all-round editor available but if you insist on the original Staredit interface (though ScmDraft is not that different) you can try X-tra or Farty. For Fartyedit you should ask Farty himself for the newest version.

Post has been edited 1 time(s), last time on May 28 2008, 1:55 pm by NudeRaider.




May 27 2008, 11:39 pm Heimdal Post #22



The question was answered in the first reply. YES you can have colored text in staredit. You simply have to copy & paste the color characters from the file Alkali linked. Back in the day, this used to be the only way to get colored text.



None.

May 28 2008, 6:16 am Test Post #23



Quote from stickynote
I really don't see what you guys (farty and test *cough*) have against scmdraft 2. Also, this is beginning to turn into another scmdraft versus staredit discussion rather than answering his question. (which would still be no.)
I'd use it if I had windows. The default editor for mac has some glitches. No, it's not exactly 1x1 square tiles, it's 2x1. No, I can't do sprites. I just have an entire list of all the triggers possible in a trigger file, which i manually insert each time i need a special trigger, then delete the rest.



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[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
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