Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Exteded Unit Deaths
Exteded Unit Deaths
May 21 2008, 9:40 pm
By: midget_man_66  

May 21 2008, 9:40 pm midget_man_66 Post #1



I humbly ask that someone explain to me (in detail) what an eud is, and how to use eud triggers... thanks :)



None.

May 21 2008, 9:50 pm Heimdal Post #2



Good lord, this gets asked like every 2 days. Not saying that's bad, I think it's awesome people are still wanting to learn new stuff in SC mapping. Just...we need a better resource for it.

http://www.staredit.net/topic/2988/



None.

May 21 2008, 9:58 pm midget_man_66 Post #3



alright, thanks for the link... but i Really need more information then that. now i know what an eud trigger is, but i really need to know how to make eud triggers. im willing to go through the work. im tired of making vhp for rpg's, i want to be able to edit the hp directly. thanks :D



None.

May 21 2008, 10:49 pm poiuy_qwert Post #4

PyMS and ProTRG developer

You can't edit the HP directly, EUD Actions (lets you change memory of the game) were patched a long while ago, only EUD Conditions (lets you read memory of the game) still exist in the current versions.




May 21 2008, 11:12 pm Demented Shaman Post #5



Quote from midget_man_66
alright, thanks for the link... but i Really need more information then that. now i know what an eud trigger is, but i really need to know how to make eud triggers. im willing to go through the work. im tired of making vhp for rpg's, i want to be able to edit the hp directly. thanks :D

Quote from poiuy_qwert
You can't edit the HP directly, EUD Actions (lets you change memory of the game) were patched a long while ago, only EUD Conditions (lets you read memory of the game) still exist in the current versions.
You can edit HP directly. There is a modify unit hp action :P But of course you're referring to the limitations of that action, as it only lets you modify to a percent and there is also no condition that lets you detect HP, although EUDs can let you do that.



None.

May 22 2008, 9:46 pm rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

This will be the second time I link this today...

http://www.staredit.net/topic/2757/



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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