Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Creating a System Shock (2) like map
Creating a System Shock (2) like map
Sep 2 2007, 4:56 pm
By: Daedalus  

Sep 8 2007, 11:40 pm Falkoner Post #21



Yes, I meant a better method than vHP, but if you want to increase attack speed and other things you'll need to add a Dark Swarm gunner system, a vHP for that gunner, maybe you could make it slower or faster by moving units under it.



None.

Sep 9 2007, 9:02 am Daedalus Post #22



Yeah, the Dark Swarm gunner system is a masterpiece :). Still I am trying to create a new one (after I'm done/bored with the whole computer and hacking thing) which doesn't kill units in 1 hit and then cycle them to another player, nor is restricted to just one unit (Defiler). Sigh... to bad that are just wishes and the last time I worked on it I got stuck half way :P.



None.

Sep 11 2007, 8:21 pm Daedalus Post #23



Do you like how this looks?


Post has been edited 1 time(s), last time on Sep 11 2007, 8:27 pm by Daedalus. Reason: Better picture



None.

Sep 11 2007, 9:53 pm Falkoner Post #24



Looks fine but.. Does it do anything? :???:



None.

Sep 12 2007, 6:21 pm Daedalus Post #25



Yeah it actually does ^^. With 1 click you can access any of these maps and continue browsing in those maps, or read text files or email, etc. One more click and you go one map back, or log out. In the picture you can see a sketch of your personal laptop which you will carry around at any times. When you are logged into an other, 'real' computer you will be able to active your laptop as well and be able to - for example - transfer files, plant a virus or try to hack yourself into the computers mainframe so you can do neat stuff like reading deleted logs, disabling nearby turrets or cameras, etc.
And everything has a nice GUI like the one in the picture; every single step just takes 1 action to do (so not: select unit C, walk to beacon A and kill unit B) making it a fast and easy to use system.

Hehe, I'm getting excited only be talking about it. Maybe if you are interested I can quickly copy/past already working scripts into a very short demo?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
Please log in to shout.


Members Online: l)ark_ssj9kevin, jjf28