Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Twisted Metal/Vehiclar Combat?
Twisted Metal/Vehiclar Combat?
Apr 19 2008, 11:24 pm
By: Hug A Zergling  

Apr 26 2008, 11:59 pm Hug A Zergling Post #21



Wow great ideas! this will work perfectly for my other map, battle royale. but for THIS map, i need ideas for vehical weapons, like in twisted metal, or something. weapons that go on ur car.



None.

Apr 28 2008, 1:24 am Money Post #22



I've never played twisted metal, but here I go:

TERRAN

Firebat - Flamethrower
Marine - Machine Gun
Ghost - Rifle
Gol - Probably not a good choice
MarineH - Machine Gun
FirebatH - Flamethrower
Stukov - Rifle
Duran - Rifle
Kerri - Rifle
GolH - Probably not a good choice

PROTOSS

Zealot - Like blades coming off of the car?
Dragoon - Energy gun
DT - Probably not a good choice, slow attack compared to zealot maybe you could make it like longer (slower) blades
FenixZ - Like blades coming off of the car?
FenixD - Energy gun
Zeratul - Probably not a good choice, slow attack compared to zealot maybe you could make it like longer (slower) blades
Aldaris - This unit exists?
Tassadar - Shotgun

ZERG

Zergling - Probably not a good choice
Hydra - Acid spikes
Ultra - Probably not a good choice
Def - Special
ZergH - Probably not a good choice
HydraH - Acid spikes
UltraH - Probably not a good choice
DefH - Probably not a good choice
InfKeri - Probably not a good choice



None.

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