Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Cloaked units wont attack?
Cloaked units wont attack?
Mar 31 2008, 9:04 am
By: ZzEzZ  

Mar 31 2008, 9:04 am ZzEzZ Post #1



Well this didnt really bother me before like when i used an arbiter to cloak my units or something, i would just click my units and make them attack manually...

but now i have a trigger that creates cloaked ghosts that are supposed to attack the nearby enemy before getting killed via trigger (Death Counter counts down from 10, ghosts die at 0)
(yes i tried Order, Attack)

so basically, is there a way to make cloaked units attack automatically without them needing to be detected by the enemy or a nearby friendly unit needing to be attacked first?



None.

Mar 31 2008, 11:05 am The_Underscore Post #2



ghosts dont auto attack when cloaked, to keep with their infiltration role. anything else will i think, but not ghosts



None.

Mar 31 2008, 12:46 pm pneumatic Post #3



Try issuing an order to the Ghosts to attack, right after you create them.



None.

Mar 31 2008, 1:12 pm rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

Use patrol instead. I'm not sure if it will work, as I always use hold position to make them attack.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 31 2008, 9:54 pm ZzEzZ Post #5



deng... so its just because they are ghosts? aight, thx

o and i tried the patrol thing, it was a no go =\



None.

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NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
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