Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Battle Royale
Battle Royale
Mar 29 2008, 10:27 pm
By: Hug A Zergling  

Mar 30 2008, 7:20 pm lil-Inferno Post #21

Just here for the pie

I'm not sure how a ghost can be a shotgun, as it has longer range than a marine and the same range as a sniper rifle. A better shotgun would be the hero high templar, Tassadar.




Mar 30 2008, 7:23 pm Hug A Zergling Post #22



Hmm, ya. That would be a much better hero. But can it be stacked/cloaked?



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Mar 30 2008, 7:53 pm lil-Inferno Post #23

Just here for the pie

I don't know, why would you need to cloak it anyway?

EDIT: I see why, but then you'd have to stop your civilian manually to attack :( .




Mar 30 2008, 8:01 pm Hug A Zergling Post #24



Quote from lil-Inferno
EDIT: I see why, but then you'd have to stop your civilian manually to attack :( .

Why would I need to do this?



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Mar 30 2008, 8:14 pm lil-Inferno Post #25

Just here for the pie

Quote from Hug A Zergling
Quote from lil-Inferno
EDIT: I see why, but then you'd have to stop your civilian manually to attack :( .

Why would I need to do this?
Well, if you're doing that sprite battle system, which I was assuming you were.




Mar 30 2008, 8:22 pm Hug A Zergling Post #26



No, I wasn't planing to. Plus, I dont entirely undertsnad it...but we'll leave that for another thread



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Mar 30 2008, 8:22 pm Hug A Zergling Post #27



No, I wasn't planing to. Plus, I dont entirely undertsnad it...but we'll leave that for another thread ^^

Thats wierd...it posted twice, but in the second one, included my edit...hmm...

Post has been edited 1 time(s), last time on Mar 31 2008, 12:44 am by Hug A Zergling.



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Mar 31 2008, 10:34 am Hug A Zergling Post #28



Would sprite battle system be easier then what am doing?



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Mar 31 2008, 12:42 pm pneumatic Post #29



Muta should be boomerang. The Glave Wurm not only looks like a 3-pronged boomerang, it also bounces from target to target. I also think it'd be hilarious having your character scream like a Muta whenever they throw a boomerang.

Muta could also be shuriken.

You said you thought the fork idea was stupid, but I actually kind of like it. The Zealot should be a fork. The zealot always seems so badass, so he should be the silliest weapon. The great thing about having silly ideas is that you can give them really drastic bizarre after-effects to balance out the apparent patheticness. For example, the forks could let your character eat other players and steal their life.

Weird little silly details like that make your map a classic, if you do them right. If you just sort of slip them in without making too big a deal of it, or even make them secrets/hard to find, they give the map this great sense of timeless irony, like little treasures for players to find. Definitely good to have humor, especially if it's already really violent. It's just more interesting that way. Keeps players on their toes.

Anyway, cool idea. Keep it up, it'll be cool to see this map in action.



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Apr 2 2008, 6:03 pm Hug A Zergling Post #30



Hmm, thanks, ill keep that in mind. lol Ya, i was gunna make the muta a boomerang already, but I like the shuriken idea too.



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Apr 7 2008, 11:34 pm Hug A Zergling Post #31



bump



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Apr 8 2008, 3:11 am Greo Post #32



http://en.wikipedia.org/wiki/List_of_Battle_Royale_weapons
These are all the weapons used in BR.



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Apr 8 2008, 11:11 am Hug A Zergling Post #33



Thanks, But now I have to know what units will represent which, and how I can make that unit cloakable/ stackable



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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