Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Modifying Minerals
Modifying Minerals
Mar 29 2008, 8:06 pm
By: MNeox  

Mar 29 2008, 8:06 pm MNeox Post #1



Yeah I just wanted to know what trigger is used to modify the amount of resources a mineral patch can have through triggers. Like constantly having it set to 8 if an worker unit is gathering from that specific mineral patch. It's probably a simple trigger, but I never found out how to do it. Lol.



None.

Mar 29 2008, 8:13 pm The_Underscore Post #2



afaik, its impossible to change the resources of a mineral patch with triggers



None.

Mar 29 2008, 8:18 pm MNeox Post #3



No it's not...
It is possible to modify the resources, It's also possible to create mineral patches, or move them ( I forget how it was done) , I just want to know what triggers are used.



None.

Mar 29 2008, 8:42 pm y10k Post #4



There is a Modify Unit Resource Amount Action.



None.

Mar 29 2008, 8:56 pm MNeox Post #5



Wow, I've never noticed that trigger. Lol. Thanks.



None.

Mar 29 2008, 8:59 pm Demented Shaman Post #6



I used a mineral display in my poker map.

Only drawback with the action is that you can only SET the number of minerals. That means one trigger for every number. Not a problem if you have the right tools though.



None.

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