Staredit Network > Forums > Modding Discussion > Topic: Summer Modding Contest III
Summer Modding Contest III
Mar 23 2008, 12:24 am
By: Corbo
Pages: < 1 « 2 3 4 5 615 >
 

Mar 27 2008, 5:15 am Corbo Post #61

ALL PRAISE YOUR SUPREME LORD CORBO

I knew it but I'm too lazy :P
poiuy are you in?



fuck you all

Mar 27 2008, 5:22 am poiuy_qwert Post #62

PyMS and ProTRG developer

I don't think i'll be able to finish a mod, i got lotsa projects going on right now :/

Edit: Scratch that, sign me up with bajadulce

Post has been edited 1 time(s), last time on Mar 27 2008, 7:20 am by poiuy_qwert.




Mar 27 2008, 7:27 pm Symmetry Post #63

Dungeon Master

Polaris, can I be on your team too? >>



:voy: :jaff: :voy: :jaff:

Mar 27 2008, 7:35 pm Polaris Post #64



Quote from Killer_Kow
Polaris, can I be on your team too? >>
No. Me and Voy already came to conclusion that you are stealing other people's ideas, then you will make an uber mod. Dont come near us, or you die. :P

But seriously, I think 4 people is enough on a team. Unless you have a valuable skill we need, I dont think we have room. Sorry :/

EDIT: Doing nothing is not a valuable skill. :P



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 27 2008, 9:22 pm O)FaRTy1billion[MM] Post #65

👻 👾 👽 💪

We havn't even talked to KK about ideas. :P (At least I havn't. Apparently Syphon even spams people in his sleep.)



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Mar 27 2008, 9:28 pm Phobos Post #66

Are you sure about that?

Quote from FaRTy1billion
Apparently Syphon even spams people in his sleep
:0_o:



this is signature

Mar 27 2008, 9:56 pm Polaris Post #67



Quote from FaRTy1billion
We havn't even talked to KK about ideas. :P
Nice try, but I am not fooled.



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 27 2008, 10:36 pm Symmetry Post #68

Dungeon Master

a) I did talk to Syphon about ideas. Farty was unaware. He was being honest.
b) I'm not stealing ideas :P This whole plan originated from me wanting to be an ass to Corbo.
c) I don't have the patience to make an uber-mod.

YOUR TURN.



:voy: :jaff: :voy: :jaff:

Mar 27 2008, 11:14 pm Corbo Post #69

ALL PRAISE YOUR SUPREME LORD CORBO

KK should totally be banned form this SMC.
Being an ass to Corbo is not nice :P



fuck you all

Mar 28 2008, 2:04 am dumbducky Post #70



I'm to lazy to read the middle two pages. Why is are some people on multiple teams?

Also, I join.



tits

Mar 28 2008, 2:08 am poiuy_qwert Post #71

PyMS and ProTRG developer

If you missed my edit here, sign me up with bajadulce.




Mar 28 2008, 4:10 am modmaster50 Post #72



Quote from dumbducky
Why is are some people on multiple teams?

Yeah, that is strange. Also, I predict that a team will win :(.



None.

Mar 28 2008, 4:21 am O)FaRTy1billion[MM] Post #73

👻 👾 👽 💪

Probably not. Corbo seems to not like large teams. Large teams will probably be less likely to win because there is more people to do more work... and Syphon wants to make a simple mod! *cries*



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Mar 28 2008, 8:43 pm Symmetry Post #74

Dungeon Master

This topic is hereby deemed worthy of pin.



:voy: :jaff: :voy: :jaff:

Mar 29 2008, 2:10 am Corbo Post #75

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from FaRTy1billion
Probably not. Corbo seems to not like large teams. Large teams will probably be less likely to win because there is more people to do more work... and Syphon wants to make a simple mod! *cries*

Yeah, I am such a bastard that if a team gets 88 and wins the SCMIII I'll go like "Okay yo win with 88 but here's the thing, you're 4 people so I'll just do 88/4 and that's 22 so, right back at ya! you lose. The winner of the SMCIII is modmaster50. kthxbai"

That would be so awesome :P



fuck you all

Mar 29 2008, 2:18 am FlyingHat Post #76



Corbo, what is the lowest you've judged a mod?



None.

Mar 29 2008, 2:21 am Corbo Post #77

ALL PRAISE YOUR SUPREME LORD CORBO

It depends on wether you accept negatives or not ;)

I think one mod of the SMCI got less than 60. but hey, voyager's mod got like 77 or so :P it was either that or 86, who knows :P



fuck you all

Mar 29 2008, 2:32 am l)ark_ssj9kevin Post #78

Just here for the activity... well not really

Yehy, I donated!



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Mar 29 2008, 2:54 am Voyager7456 Post #79

Responsible for my own happiness? I can't even be responsible for my own breakfast

I got like, 86-90 because you were super harsh :P



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Mar 29 2008, 2:55 am Corbo Post #80

ALL PRAISE YOUR SUPREME LORD CORBO

I like to call it fair but if you say so :P



fuck you all

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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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