Sound Files
Mar 22 2008, 5:10 am
By: Cragler  

Mar 22 2008, 5:10 am Cragler Post #1



Im making a bound and i got a 2:25 long mp3. I convereted it to a wav. then i compressed it. I put it inside my map, and it wont play! Please help..... and yes i need that 2:25 song, i cant put it in parts.



None.

Mar 22 2008, 7:14 am candle12345 Post #2



Did you add triggers for it?
If so, present the triggers/map

2:25 is an INSANE amount of time for a music track on SC, and on a bound... So you expect bnetters to download it...



None.

Mar 22 2008, 8:21 am Cragler Post #3



I compressed it so its only like 600kb, and i did add triggers. It just wont play. Even if i click play on the sound editor menu on SCMDraft, and its one of those RGB things im making. My friend did one so i just decided to do one too

Conditon -
Always

Actions -
Play wav.file "Blahbladfjahbabhlabhlahb"

Thats the exact thing i put.



None.

Mar 22 2008, 11:26 am who Post #4



What players own that trigger? Try deleting the sound and putting it back into the map.



None.

Mar 22 2008, 3:30 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Maybe you used too much compression
Try the uncompressed sound for testing.




Mar 22 2008, 7:41 pm Cragler Post #6



Cool, you were right. I uncompressed it a little less, then the editor compressed it more, and it got through.

Edit: The maps only 648kb. (Without Explotions)



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Mar 22 2008, 8:11 pm Rantent Post #7



Only about ten times as much as most bounds...



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Mar 22 2008, 11:55 pm Falkoner Post #8



Yeah, you should try to get a shorter sound, downloading a 600 kb map is really annoying over B.Net... Go with 16 bit compression, StarEdit can compress that better than 8 bit, even if the file is smaller as 8 bit.



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