Staredit Network > Forums > Staredit Network > Topic: Command Center + Comsat Addon
Command Center + Comsat Addon
Feb 6 2024, 11:54 am
By: Tonblader  

Feb 6 2024, 11:54 am Tonblader Post #1



Made with Starcraft Broodwar 1.16.1 - ScmDraft 2.0 (Beta 0.9.10)

Is it possible to change control of the comsat to another player, after using the switch it to another player trick before without removing or killing them? (do I need some kind of nifty upgrade)



Go to these detonators to see the process.

Quote
Trigger("Player 7"){
Conditions:
Deaths("Current Player", "Right Upper Level Door", Exactly, 1);
Switch("P_CC+Comsat1A", Set);
Switch("P1_Building", Set);
Switch("P2_Army", Set);

Actions:
Comment("P7 Right Upper Level Door DC -- 1 \r\nP2 Crea CC Lifted , Remueve CC Lifted \r\nP1 Crea CC ");
Move Unit("All players", "Men", All, "P_CC1A", "P_CC+Comsat1A");
; Give Units to Player("All players", "Player 2", "Terran Comsat Station", All, "P_CC+Comsat1A");
Remove Unit At Location("All players", "Terran Comsat Station", All, "P_CC+Comsat1A");
Create Unit with Properties("Player 2", "Terran Comsat Station", 1, "P_CC+Comsat1A", 2);
Create Unit with Properties("Player 2", "Terran Command Center", 1, "P_CC1A", 1);
Remove Unit At Location("Player 2", "Terran Command Center", All, "P_CC1A");
Create Unit("Player 1", "Terran Command Center", 1, "P_CC1A");
Preserve Trigger();
}

Quote
Trigger("Player 7"){
Conditions:
Deaths("Current Player", "Right Upper Level Door", Exactly, 1);
Switch("P_CC+Comsat1A", Set);
Switch("P2_Building", Set);
Switch("P1_Army", Set);

Actions:
Comment("P7 Right Upper Level Door DC -- 1 \r\nP1 Crea CC Lifted , Remueve CC Lifted \r\nP2 Crea CC ");
Move Unit("All players", "Men", All, "P_CC1A", "P_CC+Comsat1A");
; Give Units to Player("All players", "Player 1", "Terran Comsat Station", All, "P_CC+Comsat1A");
Remove Unit At Location("All players", "Terran Comsat Station", All, "P_CC+Comsat1A");
Create Unit with Properties("Player 1", "Terran Comsat Station", 1, "P_CC+Comsat1A", 2);
Create Unit with Properties("Player 1", "Terran Command Center", 1, "P_CC1A", 1);
Remove Unit At Location("Player 1", "Terran Command Center", All, "P_CC1A");
Create Unit("Player 2", "Terran Command Center", 1, "P_CC1A");
Preserve Trigger();
}

I attach the map for more details.

Attachments:
change_control_4p_v6c.scm
Hits: 0 Size: 94.63kb




Feb 7 2024, 1:45 pm Ultraviolet Post #2

We do a little trolling

Could you just center a ground only location on the command center and then you could center another 2x2 location on the CC and use EUD location shifting to shift it into the position where the Comsat station would belong and then if you detect the command center is on the ground and the comsat station is in the comsat location then give it to the player?



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[10:37 pm]
NudeRaider -- Vrael
Vrael shouted: wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
Well yes and no. The apm made him win the battle, but I'm not convinced a pro player can't account for that. He got caught with his pants down so it's not really representative of a prepared player. And the extra economy absolutely would've mattered if that push didn't almost immediately end the game.
[09:54 pm]
Symmetry -- rigged
[09:44 pm]
l)ark_ssj9kevin -- Wing 140 box 2 days in a row o_o
[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
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