Hello everyone, I am pleased to share with you my project, which I have been working on for a while now... This is the first of three episodes which is a short campaign consisting of only 4 missions, in this the player will primarily play as the Zerg race. I have designed these missions to be really challenging and are not intended for beginners or less skilled players. Each mission, due to its difficulty level and map size, offers about an hour and a half to two hours of gameplay (Perhaps three?). Some of these missions were originally standalone maps created by me, which I interconnected with a well-developed storyline that I hope you will enjoy. In addition, it has been completely dubbed using ElevenLab's AI generated voices.
3D Art created by me
Custom campaign menu and loading screens.
Despite the fact that my intention was to carry out a small and simple project, with few missions, I could not avoid creating a whole previous story to make sense of the playable story of the campaign itself. Said history integrates harmoniously without transgressing anything in the official lore of the game.
I have created the following video so that you can hear the narration of this story from the voice of a terran adjutant. Although somewhat long, listening to it could be entertaining for you as well as guaranteeing you a better understanding of the campaign plot...
If you find any bugs, please let me know. This is just the first version, and there will be new updates that will fix any potential bugs that may be found and add additional content, such as Episodes II and III. Bye!
Post has been edited 10 time(s), last time on Jun 17 2023, 10:33 pm by Nuralldin.
Looks very good, I especially appreciated the fact that in the installation mission there are shortcuts that allow for quick backtracking after an objective is cleared.
One minor note though, weapon and armour tooltips all show "???". I've had the same kind of error once, but it just kinda fixed itself when I updated MTL.ini (?)
It's also not entirely obvious why in the English language campaign the string base is in Spanish, and the hotkeys took some getting used to. I guess it would be better to make two separate locales???
Maybe that Regent dude needs a separate unit too, the transmissions are from a bog standard civilian unit.
Looks very good, I especially appreciated the fact that in the installation mission there are shortcuts that allow for quick backtracking after an objective is cleared.
One minor note though, weapon and armour tooltips all show "???". I've had the same kind of error once, but it just kinda fixed itself when I updated MTL.ini (?)
It's also not entirely obvious why in the English language campaign the string base is in Spanish, and the hotkeys took some getting used to. I guess it would be better to make two separate locales???
Maybe that Regent dude needs a separate unit too, the transmissions are from a bog standard civilian unit.
The truth is that I had thought that the regent would have the appearance similar to that of Stukov from Starcraft 2, perhaps with a different face but the same style of black uniform, to give a bit the impression that the planet is governed by a Sort of totalitarian fascist military government, a look similar to Starship Troopers officers, but I haven't perfected my sprite editing skills yet, so said change will take a bit longer to arrive. Regarding the other small oversights that I had and that you have mentioned, I am already solving them to upload a new file.
On the flip side, it gave a chance to learn Spanish. (It's an uncomplicated language in my opinion, moreso if you know any other Romance language. I knew a little of it somehow despite never formally learning)
I mean, what I'm I supposed to do? I need help for this one.
I really don't know why this is happening, but I remember once the same thing occurred to me with another mod and this is how it was solved... Open your Battlenet launcher and check the "Play" button, If it says "Install" instead, then press it and it should change to "play" again in a few seconds, then try to open the mod.
Just check that you can play SC Remastered normally, if so you should be able to open the mod as well.
I mean, what I'm I supposed to do? I need help for this one.
I really don't know why this is happening, but I remember once the same thing occurred to me with another mod and this is how it was solved... Open your Battlenet launcher and check the "Play" button, If it says "Install" instead, then press it and it should change to "play" again in a few seconds, then try to open the mod.
Just check that you can play SC Remastered normally, if so you should be able to open the mod as well.
Oh man, it runs the REMASTERED version? The problem that I didn't install the StarCraft Remastered, and I only have the ORIGINIAL StarCraft game on my computer. If install the Remastered version, it would conflict between two versions. Remastered and original.
I mean, what I'm I supposed to do? I need help for this one.
I really don't know why this is happening, but I remember once the same thing occurred to me with another mod and this is how it was solved... Open your Battlenet launcher and check the "Play" button, If it says "Install" instead, then press it and it should change to "play" again in a few seconds, then try to open the mod.
Just check that you can play SC Remastered normally, if so you should be able to open the mod as well.
Oh man, it runs the REMASTERED version? The problem that I didn't install the StarCraft Remastered, and I only have the ORIGINIAL StarCraft game on my computer. If install the Remastered version, it would conflict between two versions. Remastered and original.
You can have both you just have to install them to separate locations.
I mean, what I'm I supposed to do? I need help for this one.
I really don't know why this is happening, but I remember once the same thing occurred to me with another mod and this is how it was solved... Open your Battlenet launcher and check the "Play" button, If it says "Install" instead, then press it and it should change to "play" again in a few seconds, then try to open the mod.
Just check that you can play SC Remastered normally, if so you should be able to open the mod as well.
Oh man, it runs the REMASTERED version? The problem that I didn't install the StarCraft Remastered, and I only have the ORIGINIAL StarCraft game on my computer. If install the Remastered version, it would conflict between two versions. Remastered and original.
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic