Staredit Network > Forums > SC1 Map Showcase > Topic: Starcraft 1 Hard Campaign
Starcraft 1 Hard Campaign
Mar 1 2023, 4:36 am
By: pochoman123  

Mar 1 2023, 4:36 am pochoman123 Post #1



1- DESCRIPTION:

Hardest version of the Original and BroodWar Starcraft campaign, contains all 6 episodes of the campaign: Episode I: Rebel Yell, Episode II: Overmind, Episode III: The Fall, Episode IV: The Stand, Episode V: The Iron Fist, Episode VI: The Queen of Blades

2- FEATURES:

  • Some maps have the feature of transform regular units into hero units, they have increase attack and defense, they are useful mostly for defense purposes

  • Attacks generated via script to balance the lack of effectiveness of the attacks by the AI

  • AI have infinite resources to balance the fact that it doesn't care much about collecting minerals, except when the AI has insane difficulty

  • Maps have a plenty of resources to balance the increase of difficulty, you don't run out of them easily

    Most of the maps use now hard, insane difficulty in the AI for challenging purposes

  • AI now have a more establish base with more units, defenses, buildings so is not easy to defeat

  • Maps have a redesign to improve the movement of units across them, defense of your base, etc


3- LINKS:

Moddb page (Original): Original Campaign

Moddb page (BroodWar): BroodWar Campaign

Post has been edited 2 time(s), last time on Mar 1 2023, 4:48 am by pochoman123.



None.

Apr 20 2023, 7:43 pm newageofpower Post #2



The game is indeed harder, but man the maps are large, ugly and boring.



None.

Dec 2 2023, 10:12 pm ManCubuS Post #3

Oldschool Purist

I liked that author decided not just change AI triggers but add hero units and change map layout - bold call. Some maps look "uglier" but I like it, I care more about difficulty than aesthetics in this case. So far I like difficulty, it's not too hard and I hope it won't become impossible to beat like on Insane Edition.

Here's my walkthrough:
https://www.youtube.com/playlist?list=PLgzEYGrQYb-C5p0G9HmXbU4hQtgokqS9r




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:23 am]
NimoStar -- yes, all animations for protoss and zerg should be there, unless I missed any
[12:43 am]
Moose -- Dem0n
Dem0n shouted: Moose, you ever go to sleep knowing that you're completely fucked for the next day? I do it every night.
tbh
[04:20 pm]
Oh_Man -- did you give all animations for researching/recruiting buildings for protoss and zerg?
[01:52 pm]
NimoStar -- prerelease of improves 1.16.1
[01:51 pm]
NimoStar -- www.moddb.com/mods/ultimate-starcraft-age-of-darkness/downloads/ultimate-starcraft-age-of-darkness-secret-beta-release
[2026-8-13. : 3:03 am]
Symmetry -- Roy the way the screen moves hurts my eyes but otherwise it plays remarkably well
[2026-8-12. : 5:23 pm]
Roy -- Moose
Moose shouted: Just made? I thought we had that years ago
"We have Super Mario at home."
[2026-8-11. : 4:44 am]
Zycorax -- :wob:
[2026-8-11. : 2:30 am]
Symmetry -- :wob:
[2026-8-10. : 1:36 am]
Moose -- Thinking on it more, I vaguely remember it being annoying because it kept repeating some short loop of the Super Mario World theme LMAO
Please log in to shout.


Members Online: RIVE, Zycorax, NimoStar