Hey people, I have a questions. What's your thought on this kind of Campaign? It's made by a korean mapper and the story seems misunderstood to understand.
I've added it to the listing under the missing files section.
The "files" link didn't give anything, but if you scroll down, just above the "Comments" section you have a "Files" section with five link, each giving you a zip file named "(story_0x..." who look like to be the chapters of this campaign.
The zip files only contains *.scx files and a readme.txt.
I've added it to the listing under the missing files section.
The "files" link didn't give anything, but if you scroll down, just above the "Comments" section you have a "Files" section with five link, each giving you a zip file named "(story_0x..." who look like to be the chapters of this campaign.
The zip files only contains *.scx files and a readme.txt.
Hey, I can take care of it, I'm very fluent in Korean:
I'm so ronery, I'm so ronery So ronery So ronery and sadry arone There's no one just me onry Sitting on my rittle throne I work very hard and make up great prans But nobody ristens, no one understands Seems that no one takes me serirousry And so I'm ronery A little ronery Poor rittre me
Ok beside that 2004 movie, this discussion ONLY covers on Starcraft Fan Campaign not some random meme. Anyway, how are you going to translate Darkness Union Campaign into english?
Folks, what your thoughts on SkyTech StarCraft Custom Campaign called,"Uprising" Years ago, the gameplay that I played seems to be little bit rough for me to compete against the enemy AI that gives me headache. Also, Zincoshine stated the story seems to be messed up for many reasons (Spoiler). No offense.
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier