Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Adding resource cost to custom button upgrades (Solved)
Adding resource cost to custom button upgrades (Solved)
Oct 28 2022, 3:18 am
By: proeras  

Oct 28 2022, 3:18 am proeras Post #1



Hello, just curious if anyone knows how to add the resource cost to custom buttons in EUDeditor3. I have weapons/armors upgrades for terran set up in a barracks.

Edit: Second unrelated question, I'm currently trying to create a detector for an Research Upgrade, I used the EUD DB to find the memoery value and found this formula: Offset: 46 * Player + Offs

but when I enter the value & the solved formula for Gravitic Boosters (46 * 1 + 39) into EUDtrig (1st & 2nd boxes respectively) and then my map it gives me an error when I try to compile my map. Where am I messing up here?

Post has been edited 2 time(s), last time on Oct 30 2022, 4:56 am by proeras.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[01:13 am]
DarkenedFantasies -- :sneaky:
[01:03 am]
O)FaRTy1billion[MM] -- but from one person all at once?
[01:02 am]
RIVE -- Eh, I've seen more. :wob:
[01:01 am]
O)FaRTy1billion[MM] -- thats a lotta wob
[07:30 pm]
Symmetry -- But why
[06:21 pm]
lil-Inferno -- :wob:
[03:43 pm]
Apos -- :wob:
[03:43 pm]
Apos -- :wob:
[03:43 pm]
Apos -- :wob:
[03:43 pm]
Apos -- :wob:
Please log in to shout.


Members Online: RIVE